i3/include/commands.h
Michael Stapelberg 47a798ac4a Implement assignments of workspaces to screens, big cleanup of workspace code
Please test this! Plug in screens, unplug them, use your video projector,
change resolutions, etc.

To use the assignments, use the following syntax:
workspace <number> [screen <screen>] [name]

Where screen can be one of:
<number> (It is not provided that these numbers stay constant, so use with care)
<x>x<y> (Coordinates where the screen starts, so 1280 will be fine to match the
	 screen right of the main screen if your main screen is 1280 pixels
	 width. However, 1281 will not match)
<x>
x<y>

Some examples follow:

 workspace 1 screen 0
 workspace 1 screen 1
 workspace 1 screen 1280x0
 workspace 2 screen 1280
 workspace 3 screen x0
 workspace 3 screen 1 www
 workspace 4 screen 0 mail
2009-08-08 19:51:51 +02:00

23 lines
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C

/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* (c) 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
*/
#ifndef _COMMANDS_H
#define _COMMANDS_H
#include <xcb/xcb.h>
bool focus_window_in_container(xcb_connection_t *conn, Container *container,
direction_t direction);
/** Parses a command, see file CMDMODE for more information */
void parse_command(xcb_connection_t *conn, const char *command);
#endif