i3/libi3
2015-03-01 16:50:37 +01:00
..
dpi.c Treat everything up to 120 dpi as 96 dpi (Thanks jefvel) 2014-08-23 16:02:30 +02:00
fake_configure_notify.c format **/*.c with clang-format-3.5 2014-06-15 19:07:02 +02:00
font.c Merge branch 'master' of https://github.com/ton/i3 into ton-master 2015-03-01 16:50:37 +01:00
get_colorpixel.c Implement support for chosing a 32 bit visual (necessary for pseudo-transparency) (Thanks darkraven) 2012-02-15 18:56:07 +00:00
get_exe_path.c format **/*.c with clang-format-3.5 2014-06-15 19:07:02 +02:00
get_mod_mask.c format **/*.c with clang-format-3.5 2014-06-15 19:07:02 +02:00
get_process_filename.c Improve error message when $XDG_RUNTIME_DIR is not writable 2013-09-25 19:33:28 +02:00
get_visualtype.c libi3: Introduce get_visualtype 2012-08-13 11:37:34 +02:00
ipc_connect.c format **/*.c with clang-format-3.5 2014-06-15 19:07:02 +02:00
ipc_recv_message.c Don't ELOG ipc EOF 2014-06-08 13:54:55 +02:00
ipc_send_message.c format **/*.c with clang-format-3.5 2014-06-15 19:07:02 +02:00
is_debug_build.c Move is_debug_build() to libi3/ 2012-05-09 19:12:20 +02:00
libi3.mk Repect AR environment variable 2012-12-17 10:24:42 +01:00
Makefile Add stub Makefiles to allow subdir make calls 2012-07-22 19:57:48 +02:00
README Introduce libi3, an *internal* library to eliminate code duplication 2011-10-02 16:11:30 +01:00
root_atom_contents.c format **/*.c with clang-format-3.5 2014-06-15 19:07:02 +02:00
safewrappers.c normalize file headers across **/*.{h,c} 2011-10-25 21:19:38 +01:00
string.c i3bar: use Pango markup 2015-02-12 14:45:34 -05:00
strndup.c normalize file headers across **/*.{h,c} 2011-10-25 21:19:38 +01:00
ucs2_conversion.c format **/*.c with clang-format-3.5 2014-06-15 19:07:02 +02:00

Introduction
============

libi3 is an *INTERNAL* library which contains functions that i3 and related
tools (i3-msg, i3-input, i3-nagbar, i3-config-wizard, i3bar) use.

It is NOT to be used by other programs.

Structure
=========

Every function gets its own .c file, which in turn gets compiled into an .o
object file. Afterwards, all .o files are archived into one static library
(libi3.a). This library will be linked into all i3 binaries. The linker is able
to eliminate unused .o files when linking, so only the functions which you
actually use will be included in the corresponding binary.