i3/include/floating.h

50 lines
1.5 KiB
C

/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* (c) 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
*/
#ifndef _FLOATING_H
#define _FLOATING_H
/**
* Enters floating mode for the given client.
* Correctly takes care of the position/size (separately stored for tiling/floating mode)
* and repositions/resizes/redecorates the client.
*
* If the automatic flag is set to true, this was an automatic update by a change of the
* window class from the application which can be overwritten by the user.
*
*/
void toggle_floating_mode(xcb_connection_t *conn, Client *client, bool automatic);
/**
* Called whenever the user clicks on a border (not the titlebar!) of a floating window.
* Determines on which border the user clicked and launches the drag_pointer function
* with the resize_callback.
*
*/
int floating_border_click(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event);
/**
* Called when the user clicked on the titlebar of a floating window.
* Calls the drag_pointer function with the drag_window callback
*
*/
void floating_drag_window(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event);
/**
* Changes focus in the given direction for floating clients.
*
* Changing to the left/right means going to the previous/next floating client,
* changing to top/bottom means cycling through the Z-index.
*
*/
void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, direction_t direction);
#endif