a5d4c7c9ab
We pass alpha channel information to the current text drawing code and use it if it is available. The previous behavior of using full opacity for RGB format colors is preserved. |
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.. | ||
dpi.c | ||
fake_configure_notify.c | ||
font.c | ||
get_colorpixel.c | ||
get_config_path.c | ||
get_exe_path.c | ||
get_mod_mask.c | ||
get_process_filename.c | ||
get_visualtype.c | ||
ipc_connect.c | ||
ipc_recv_message.c | ||
ipc_send_message.c | ||
is_debug_build.c | ||
libi3.mk | ||
Makefile | ||
mkdirp.c | ||
README | ||
resolve_tilde.c | ||
root_atom_contents.c | ||
safewrappers.c | ||
string.c | ||
strndup.c | ||
ucs2_conversion.c |
Introduction ============ libi3 is an *INTERNAL* library which contains functions that i3 and related tools (i3-msg, i3-input, i3-nagbar, i3-config-wizard, i3bar) use. It is NOT to be used by other programs. Structure ========= Every function gets its own .c file, which in turn gets compiled into an .o object file. Afterwards, all .o files are archived into one static library (libi3.a). This library will be linked into all i3 binaries. The linker is able to eliminate unused .o files when linking, so only the functions which you actually use will be included in the corresponding binary.