88b9700cdb
This makes it more clear that the option is meant to be a special case (it *disables* part of the focus handling). Also, when initializing the config data structure with zeros, it will get initialized with the right value. Furthermore, the config file parser now also accepts various values which represent "true", not only numbers.
138 lines
3.6 KiB
C
138 lines
3.6 KiB
C
/*
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* vim:ts=8:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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*
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* © 2009 Michael Stapelberg and contributors
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*
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* See file LICENSE for license information.
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*
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* include/config.h: Contains all structs/variables for the configurable
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* part of i3 as well as functions handling the configuration file (calling
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* the parser (src/cfgparse.y) with the correct path, switching key bindings
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* mode).
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*
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*/
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#ifndef _CONFIG_H
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#define _CONFIG_H
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#include <stdbool.h>
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#include "queue.h"
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#include "i3.h"
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typedef struct Config Config;
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extern Config config;
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extern SLIST_HEAD(modes_head, Mode) modes;
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/**
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* Part of the struct Config. It makes sense to group colors for background,
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* border and text as every element in i3 has them (window decorations, bar).
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*
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*/
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struct Colortriple {
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uint32_t border;
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uint32_t background;
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uint32_t text;
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};
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/**
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* Holds a user-assigned variable for parsing the configuration file. The key
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* is replaced by value in every following line of the file.
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*
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*/
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struct Variable {
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char *key;
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char *value;
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char *next_match;
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SLIST_ENTRY(Variable) variables;
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};
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/**
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* The configuration file can contain multiple sets of bindings. Apart from the
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* default set (name == "default"), you can specify other sets and change the
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* currently active set of bindings by using the "mode <name>" command.
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*
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*/
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struct Mode {
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char *name;
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struct bindings_head *bindings;
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SLIST_ENTRY(Mode) modes;
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};
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/**
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* Holds part of the configuration (the part which is not already in dedicated
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* structures in include/data.h).
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*
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*/
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struct Config {
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const char *terminal;
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const char *font;
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const char *ipc_socket_path;
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int container_mode;
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int container_stack_limit;
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int container_stack_limit_value;
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/** By default, focus follows mouse. If the user explicitly wants to
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* turn this off (and instead rely only on the keyboard for changing
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* focus), we allow him to do this with this relatively special option.
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* It is not planned to add any different focus models. */
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bool disable_focus_follows_mouse;
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const char *default_border;
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/** The modifier which needs to be pressed in combination with your mouse
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* buttons to do things with floating windows (move, resize) */
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uint32_t floating_modifier;
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/* Color codes are stored here */
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struct config_client {
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struct Colortriple focused;
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struct Colortriple focused_inactive;
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struct Colortriple unfocused;
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struct Colortriple urgent;
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} client;
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struct config_bar {
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struct Colortriple focused;
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struct Colortriple unfocused;
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struct Colortriple urgent;
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} bar;
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};
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/**
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* Reads the configuration from ~/.i3/config or /etc/i3/config if not found.
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*
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* If you specify override_configpath, only this path is used to look for a
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* configuration file.
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*
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*/
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void load_configuration(xcb_connection_t *conn, const char *override_configfile, bool reload);
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/**
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* Ungrabs all keys, to be called before re-grabbing the keys because of a
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* mapping_notify event or a configuration file reload
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*
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*/
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void ungrab_all_keys(xcb_connection_t *conn);
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/**
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* Grab the bound keys (tell X to send us keypress events for those keycodes)
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*
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*/
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void grab_all_keys(xcb_connection_t *conn);
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/**
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* Switches the key bindings to the given mode, if the mode exists
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*
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*/
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void switch_mode(xcb_connection_t *conn, const char *new_mode);
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/* prototype for src/cfgparse.y */
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void parse_file(const char *f);
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#endif
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