780cb8d15d
With this patch, we use 32-bit visuals per default whenever it is available. Otherwise, we fall back to the actual root window's depth, which will typically be 24-bit. Before this patch, we already used 32-bit depth for containers with a window that uses 32-bit. However, this means that we didn't use 32-bit for split parent containers on which decoration is drawn. For 32-bit windows using transparency, this caused a graphical glitch because the decoration pixmap behind it would show through. This behavior is fixed with this change. relates to #1278 |
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.. | ||
dpi.c | ||
draw_util.c | ||
fake_configure_notify.c | ||
font.c | ||
get_colorpixel.c | ||
get_config_path.c | ||
get_exe_path.c | ||
get_mod_mask.c | ||
get_process_filename.c | ||
get_visualtype.c | ||
ipc_connect.c | ||
ipc_recv_message.c | ||
ipc_send_message.c | ||
is_debug_build.c | ||
libi3.mk | ||
Makefile | ||
mkdirp.c | ||
README | ||
resolve_tilde.c | ||
root_atom_contents.c | ||
safewrappers.c | ||
string.c | ||
strndup.c | ||
ucs2_conversion.c |
Introduction ============ libi3 is an *INTERNAL* library which contains functions that i3 and related tools (i3-msg, i3-input, i3-nagbar, i3-config-wizard, i3bar) use. It is NOT to be used by other programs. Structure ========= Every function gets its own .c file, which in turn gets compiled into an .o object file. Afterwards, all .o files are archived into one static library (libi3.a). This library will be linked into all i3 binaries. The linker is able to eliminate unused .o files when linking, so only the functions which you actually use will be included in the corresponding binary.