i3/include/randr.h
Michael Stapelberg c145f7e529 first step of the big refactoring ("tree" branch).
From here on, we can track changes. It made no sense to put the
development up to this point into git.
2010-04-13 13:17:39 +02:00

76 lines
1.7 KiB
C

/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* © 2009-2010 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
*/
#include "data.h"
#include <xcb/randr.h>
#ifndef _RANDR_H
#define _RANDR_H
TAILQ_HEAD(outputs_head, xoutput);
extern struct outputs_head outputs;
/**
* We have just established a connection to the X server and need the initial
* XRandR information to setup workspaces for each screen.
*
*/
void randr_init(int *event_base);
/**
* Disables RandR support by creating exactly one output with the size of the
* X11 screen.
*
*/
void disable_randr(xcb_connection_t *conn);
/**
* Initializes the specified output, assigning the specified workspace to it.
*
*/
//void initialize_output(xcb_connection_t *conn, Output *output, Workspace *workspace);
/**
* (Re-)queries the outputs via RandR and stores them in the list of outputs.
*
*/
void randr_query_outputs();
/**
* Returns the first output which is active.
*
*/
Output *get_first_output();
/**
* Returns the output with the given name if it is active (!) or NULL.
*
*/
Output *get_output_by_name(const char *name);
/**
* Returns the active (!) output which contains the coordinates x, y or NULL
* if there is no output which contains these coordinates.
*
*/
Output *get_output_containing(int x, int y);
/**
* Gets the output which is the last one in the given direction, for example
* the output on the most bottom when direction == D_DOWN, the output most
* right when direction == D_RIGHT and so on.
*
* This function always returns a output.
*
*/
Output *get_output_most(direction_t direction, Output *current);
#endif