85308715ea
This enables compilation with llvm-clang and thus closes ticket #101. While it makes the code more ugly, I don’t see a beautiful solution which would enable us to stay with the more elegant solution of nested functions and still allow compilation with any other compiler than gcc.
110 lines
3.7 KiB
C
110 lines
3.7 KiB
C
/*
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* vim:ts=8:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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*
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* © 2009-2010 Michael Stapelberg and contributors
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*
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* See file LICENSE for license information.
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*
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*/
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#ifndef _FLOATING_H
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#define _FLOATING_H
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/** Callback for dragging */
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typedef void(*callback_t)(xcb_connection_t*, Client*, Rect*, uint32_t, uint32_t, void*);
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/** Macro to create a callback function for dragging */
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#define DRAGGING_CB(name) \
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static void name(xcb_connection_t *conn, Client *client, \
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Rect *old_rect, uint32_t new_x, uint32_t new_y, \
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void *extra)
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/** On which border was the dragging initiated? */
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typedef enum { BORDER_LEFT, BORDER_RIGHT, BORDER_TOP, BORDER_BOTTOM} border_t;
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/**
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* Enters floating mode for the given client. Correctly takes care of the
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* position/size (separately stored for tiling/floating mode) and
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* repositions/resizes/redecorates the client.
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*
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* If the automatic flag is set to true, this was an automatic update by a
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* change of the window class from the application which can be overwritten by
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* the user.
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*
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*/
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void toggle_floating_mode(xcb_connection_t *conn, Client *client,
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bool automatic);
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/**
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* Removes the floating client from its workspace and attaches it to the new
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* workspace. This is centralized here because it may happen if you move it
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* via keyboard and if you move it using your mouse.
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*
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*/
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void floating_assign_to_workspace(Client *client, Workspace *new_workspace);
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/**
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* Called whenever the user clicks on a border (not the titlebar!) of a
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* floating window. Determines on which border the user clicked and launches
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* the drag_pointer function with the resize_callback.
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*
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*/
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int floating_border_click(xcb_connection_t *conn, Client *client,
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xcb_button_press_event_t *event);
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/**
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* Called when the user clicked on the titlebar of a floating window.
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* Calls the drag_pointer function with the drag_window callback
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*
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*/
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void floating_drag_window(xcb_connection_t *conn, Client *client,
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xcb_button_press_event_t *event);
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/**
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* Called when the user right-clicked on the titlebar of a floating window to
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* resize it.
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* Calls the drag_pointer function with the resize_window callback
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*
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*/
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void floating_resize_window(xcb_connection_t *conn, Client *client,
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xcb_button_press_event_t *event);
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/**
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* Changes focus in the given direction for floating clients.
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*
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* Changing to the left/right means going to the previous/next floating client,
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* changing to top/bottom means cycling through the Z-index.
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*
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*/
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void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused,
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direction_t direction);
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/**
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* Moves the client 10px to the specified direction.
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*
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*/
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void floating_move(xcb_connection_t *conn, Client *currently_focused,
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direction_t direction);
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/**
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* Hides all floating clients (or show them if they are currently hidden) on
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* the specified workspace.
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*
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*/
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void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace);
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/**
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* This function grabs your pointer and lets you drag stuff around (borders).
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* Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received
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* and the given callback will be called with the parameters specified (client,
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* border on which the click originally was), the original rect of the client,
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* the event and the new coordinates (x, y).
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*
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*/
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void drag_pointer(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event,
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xcb_window_t confine_to, border_t border, callback_t callback,
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void *extra);
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#endif
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