i3/include/table.h
Michael Stapelberg 2b70e05ee9 Refactor workspaces to be stored in a TAILQ instead of an array
This fixes many problems we were having with a dynamically growing
array because of the realloc (pointers inside the area which was
allocated were no longer valid as soon as the realloc moved the
memory to another address).

Again, this is a rather big change, so expect problems and enable
core-dumps.
2009-09-29 19:45:41 +02:00

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/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* (c) 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
*/
#include <stdbool.h>
#include <xcb/xcb.h>
#include "data.h"
#ifndef _TABLE_H
#define _TABLE_H
#define CUR_TABLE (c_ws->table)
#define CUR_CELL (CUR_TABLE[current_col][current_row])
extern Workspace *c_ws;
extern TAILQ_HEAD(workspaces_head, Workspace) *workspaces;
//extern int num_workspaces;
extern int current_col;
extern int current_row;
/** Initialize table */
void init_table();
/** Add one row to the table */
void expand_table_rows(Workspace *workspace);
/** Adds one row at the head of the table */
void expand_table_rows_at_head(Workspace *workspace);
/** Add one column to the table */
void expand_table_cols(Workspace *workspace);
/**
* Inserts one column at the tables head
*
*/
void expand_table_cols_at_head(Workspace *workspace);
/**
* Performs simple bounds checking for the given column/row
*
*/
bool cell_exists(int col, int row);
/**
* Shrinks the table by "compacting" it, that is, removing completely empty
* rows/columns
*
*/
void cleanup_table(xcb_connection_t *conn, Workspace *workspace);
/**
* Fixes col/rowspan (makes sure there are no overlapping windows)
*
*/
void fix_colrowspan(xcb_connection_t *conn, Workspace *workspace);
/**
* Prints the tables contents in human-readable form for debugging
*
*/
void dump_table(xcb_connection_t *conn, Workspace *workspace);
#endif