i3/src/assignments.c
Tony Crisci 45fa4b7d23 Change the names of parser result structs
Change the name of structs CommandResult and ConfigResult to
CommandResultIR and ConfigResultIR to show they are an intermediate
representation used during parsing.
2014-05-20 19:59:01 +02:00

85 lines
2.6 KiB
C

#undef I3__FILE__
#define I3__FILE__ "assignments.c"
/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
*
* assignments.c: Assignments for specific windows (for_window).
*
*/
#include "all.h"
/*
* Checks the list of assignments for the given window and runs all matching
* ones (unless they have already been run for this specific window).
*
*/
void run_assignments(i3Window *window) {
DLOG("Checking if any assignments match this window\n");
bool needs_tree_render = false;
/* Check if any assignments match */
Assignment *current;
TAILQ_FOREACH(current, &assignments, assignments) {
if (!match_matches_window(&(current->match), window))
continue;
bool skip = false;
for (uint32_t c = 0; c < window->nr_assignments; c++) {
if (window->ran_assignments[c] != current)
continue;
DLOG("This assignment already ran for the given window, not executing it again.\n");
skip = true;
break;
}
if (skip)
continue;
DLOG("matching assignment, would do:\n");
if (current->type == A_COMMAND) {
DLOG("execute command %s\n", current->dest.command);
char *full_command;
sasprintf(&full_command, "[id=\"%d\"] %s", window->id, current->dest.command);
struct CommandResultIR *command_output = parse_command(full_command);
free(full_command);
if (command_output->needs_tree_render)
needs_tree_render = true;
yajl_gen_free(command_output->json_gen);
}
/* Store that we ran this assignment to not execute it again */
window->nr_assignments++;
window->ran_assignments = srealloc(window->ran_assignments, sizeof(Assignment*) * window->nr_assignments);
window->ran_assignments[window->nr_assignments-1] = current;
}
/* If any of the commands required re-rendering, we will do that now. */
if (needs_tree_render)
tree_render();
}
/*
* Returns the first matching assignment for the given window.
*
*/
Assignment *assignment_for(i3Window *window, int type) {
Assignment *assignment;
TAILQ_FOREACH(assignment, &assignments, assignments) {
if ((type != A_ANY && (assignment->type & type) == 0) ||
!match_matches_window(&(assignment->match), window))
continue;
DLOG("got a matching assignment (to %s)\n", assignment->dest.workspace);
return assignment;
}
return NULL;
}