e101940c5e
The following new directives have been implemented for the configuration file: new_container <default|stacking|tabbed> new_container stack-limit <cols|rows> <value> Note that they require using the new lexer/parser, which you can do by passing -l to i3 when starting.
126 lines
3.1 KiB
C
126 lines
3.1 KiB
C
/*
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* vim:ts=8:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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*
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* © 2009 Michael Stapelberg and contributors
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*
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* See file LICENSE for license information.
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*
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* include/config.h: Contains all structs/variables for
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* the configurable part of i3
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*
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*/
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#ifndef _CONFIG_H
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#define _CONFIG_H
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#include <stdbool.h>
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#include "queue.h"
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#include "i3.h"
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typedef struct Config Config;
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extern Config config;
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extern bool config_use_lexer;
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extern SLIST_HEAD(modes_head, Mode) modes;
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/**
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* Part of the struct Config. It makes sense to group colors for background,
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* border and text as every element in i3 has them (window decorations, bar).
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*
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*/
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struct Colortriple {
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uint32_t border;
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uint32_t background;
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uint32_t text;
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};
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/**
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* Holds a user-assigned variable for parsing the configuration file. The key
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* is replaced by value in every following line of the file.
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*
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*/
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struct Variable {
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char *key;
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char *value;
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char *next_match;
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SLIST_ENTRY(Variable) variables;
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};
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/**
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* The configuration file can contain multiple sets of bindings. Apart from the
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* default set (name == "default"), you can specify other sets and change the
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* currently active set of bindings by using the "mode <name>" command.
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*
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*/
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struct Mode {
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char *name;
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struct bindings_head *bindings;
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SLIST_ENTRY(Mode) modes;
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};
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/**
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* Holds part of the configuration (the part which is not already in dedicated
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* structures in include/data.h).
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*
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*/
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struct Config {
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const char *terminal;
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const char *font;
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const char *ipc_socket_path;
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int container_mode;
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int container_stack_limit;
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int container_stack_limit_value;
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/** The modifier which needs to be pressed in combination with your mouse
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* buttons to do things with floating windows (move, resize) */
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uint32_t floating_modifier;
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/* Color codes are stored here */
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struct config_client {
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struct Colortriple focused;
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struct Colortriple focused_inactive;
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struct Colortriple unfocused;
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struct Colortriple urgent;
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} client;
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struct config_bar {
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struct Colortriple focused;
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struct Colortriple unfocused;
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struct Colortriple urgent;
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} bar;
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};
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/**
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* Reads the configuration from ~/.i3/config or /etc/i3/config if not found.
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*
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* If you specify override_configpath, only this path is used to look for a
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* configuration file.
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*
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*/
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void load_configuration(xcb_connection_t *conn, const char *override_configfile, bool reload);
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/**
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* Ungrabs all keys, to be called before re-grabbing the keys because of a
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* mapping_notify event or a configuration file reload
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*
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*/
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void ungrab_all_keys(xcb_connection_t *conn);
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/**
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* Grab the bound keys (tell X to send us keypress events for those keycodes)
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*
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*/
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void grab_all_keys(xcb_connection_t *conn);
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/**
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* Switches the key bindings to the given mode, if the mode exists
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*
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*/
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void switch_mode(xcb_connection_t *conn, const char *new_mode);
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#endif
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