i3/include/config.h
Michael Stapelberg 2a67630aa6 Optimization: Get the colorpixels when loading configuration, make use of the new config struct
Instead of building arrays of colorpixels we can simply use a pointer
to a struct Colortriple. Furthermore, by getting the colorpixels when
loading the configuration, we save a lot of function calls in the
main code.
2009-06-01 15:14:45 +02:00

53 lines
1.2 KiB
C

/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* (c) 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
* include/config.h: Contains all structs/variables for
* the configurable part of i3
*
*/
#ifndef _CONFIG_H
#define _CONFIG_H
typedef struct Config Config;
extern Config config;
struct Colortriple {
uint32_t border;
uint32_t background;
uint32_t text;
};
struct Config {
const char *terminal;
const char *font;
/* Color codes are stored here */
struct config_client {
struct Colortriple focused;
struct Colortriple focused_inactive;
struct Colortriple unfocused;
} client;
struct config_bar {
struct Colortriple focused;
struct Colortriple unfocused;
} bar;
};
/**
* Reads the configuration from ~/.i3/config or /etc/i3/config if not found.
*
* If you specify override_configpath, only this path is used to look for a
* configuration file.
*
*/
void load_configuration(xcb_connection_t *conn, const char *override_configfile);
#endif