/* * vim:ts=4:sw=4:expandtab */ #include "all.h" /* Stores the X11 window ID of the currently focused window */ static xcb_window_t focused_id = XCB_NONE; /* * Describes the X11 state we may modify (map state, position, window stack). * There is one entry per container. The state represents the current situation * as X11 sees it (with the exception of the order in the state_head CIRCLEQ, * which represents the order that will be pushed to X11, while old_state_head * represents the current order). It will be updated in x_push_changes(). * */ typedef struct con_state { xcb_window_t id; bool mapped; Rect rect; Rect window_rect; bool initial; CIRCLEQ_ENTRY(con_state) state; CIRCLEQ_ENTRY(con_state) old_state; } con_state; CIRCLEQ_HEAD(state_head, con_state) state_head = CIRCLEQ_HEAD_INITIALIZER(state_head); CIRCLEQ_HEAD(old_state_head, con_state) old_state_head = CIRCLEQ_HEAD_INITIALIZER(old_state_head); /* * Returns the container state for the given frame. This function always * returns a container state (otherwise, there is a bug in the code and the * container state of a container for which x_con_init() was not called was * requested). * */ static con_state *state_for_frame(xcb_window_t window) { con_state *state; CIRCLEQ_FOREACH(state, &state_head, state) if (state->id == window) return state; /* TODO: better error handling? */ ELOG("No state found\n"); assert(true); return NULL; } /* * Initializes the X11 part for the given container. Called exactly once for * every container from con_new(). * */ void x_con_init(Con *con) { /* TODO: maybe create the window when rendering first? we could then even * get the initial geometry right */ uint32_t mask = 0; uint32_t values[2]; /* our own frames should not be managed */ mask |= XCB_CW_OVERRIDE_REDIRECT; values[0] = 1; /* We want to know when… */ mask |= XCB_CW_EVENT_MASK; values[1] = FRAME_EVENT_MASK; Rect dims = { -15, -15, 10, 10 }; con->frame = create_window(conn, dims, XCB_WINDOW_CLASS_INPUT_OUTPUT, -1, false, mask, values); con->gc = xcb_generate_id(conn); xcb_create_gc(conn, con->gc, con->frame, 0, 0); struct con_state *state = scalloc(sizeof(struct con_state)); state->id = con->frame; state->mapped = false; state->initial = true; CIRCLEQ_INSERT_HEAD(&state_head, state, state); CIRCLEQ_INSERT_HEAD(&old_state_head, state, old_state); LOG("adding new state for window id 0x%08x\n", state->id); } void x_con_kill(Con *con) { con_state *state; xcb_destroy_window(conn, con->frame); state = state_for_frame(con->frame); CIRCLEQ_REMOVE(&state_head, state, state); CIRCLEQ_REMOVE(&old_state_head, state, old_state); } /* * Returns true if the client supports the given protocol atom (like WM_DELETE_WINDOW) * */ static bool window_supports_protocol(xcb_window_t window, xcb_atom_t atom) { xcb_get_property_cookie_t cookie; xcb_get_wm_protocols_reply_t protocols; bool result = false; cookie = xcb_get_wm_protocols_unchecked(conn, window, atoms[WM_PROTOCOLS]); if (xcb_get_wm_protocols_reply(conn, cookie, &protocols, NULL) != 1) return false; /* Check if the client’s protocols have the requested atom set */ for (uint32_t i = 0; i < protocols.atoms_len; i++) if (protocols.atoms[i] == atom) result = true; xcb_get_wm_protocols_reply_wipe(&protocols); return result; } void x_window_kill(xcb_window_t window) { /* if this window does not support WM_DELETE_WINDOW, we kill it the hard way */ if (!window_supports_protocol(window, atoms[WM_DELETE_WINDOW])) { LOG("Killing window the hard way\n"); xcb_kill_client(conn, window); return; } xcb_client_message_event_t ev; memset(&ev, 0, sizeof(xcb_client_message_event_t)); ev.response_type = XCB_CLIENT_MESSAGE; ev.window = window; ev.type = atoms[WM_PROTOCOLS]; ev.format = 32; ev.data.data32[0] = atoms[WM_DELETE_WINDOW]; ev.data.data32[1] = XCB_CURRENT_TIME; LOG("Sending WM_DELETE to the client\n"); xcb_send_event(conn, false, window, XCB_EVENT_MASK_NO_EVENT, (char*)&ev); xcb_flush(conn); } void x_draw_decoration(Con *con) { Con *parent; parent = con->parent; if (con == focused) xcb_change_gc_single(conn, parent->gc, XCB_GC_FOREGROUND, get_colorpixel("#FF0000")); else xcb_change_gc_single(conn, parent->gc, XCB_GC_FOREGROUND, get_colorpixel("#0C0C0C")); xcb_rectangle_t drect = { con->deco_rect.x, con->deco_rect.y, con->deco_rect.width, con->deco_rect.height }; xcb_poly_fill_rectangle(conn, parent->frame, parent->gc, 1, &drect); if (con->window == NULL) { return; } if (con->window->name_ucs2 == NULL) { LOG("not rendering decoration, not yet known\n"); return; } LOG("should render text %s onto %p / %s\n", con->window->name_utf8, parent, parent->name); xcb_change_gc_single(conn, parent->gc, XCB_GC_FOREGROUND, get_colorpixel("#FFFFFF")); xcb_image_text_16( conn, con->window->name_len, parent->frame, parent->gc, con->deco_rect.x, con->deco_rect.y + 14, (xcb_char2b_t*)con->window->name_ucs2 ); } /* * This function pushes the properties of each node of the layout tree to * X11 if they have changed (like the map state, position of the window, …). * It recursively traverses all children of the given node. * */ static void x_push_node(Con *con) { Con *current; con_state *state; LOG("Pushing changes for node %p / %s\n", con, con->name); state = state_for_frame(con->frame); /* map/unmap if map state changed */ if (state->mapped != con->mapped) { if (!con->mapped) { LOG("unmapping container\n"); xcb_unmap_window(conn, con->frame); } else { if (state->initial && con->window != NULL) { LOG("mapping child window\n"); xcb_map_window(conn, con->window->id); } LOG("mapping container\n"); xcb_map_window(conn, con->frame); } state->mapped = con->mapped; } /* set new position if rect changed */ if (memcmp(&(state->rect), &(con->rect), sizeof(Rect)) != 0) { LOG("setting rect (%d, %d, %d, %d)\n", con->rect.x, con->rect.y, con->rect.width, con->rect.height); xcb_set_window_rect(conn, con->frame, con->rect); memcpy(&(state->rect), &(con->rect), sizeof(Rect)); } /* dito, but for child windows */ if (memcmp(&(state->window_rect), &(con->window_rect), sizeof(Rect)) != 0) { LOG("setting window rect (%d, %d, %d, %d)\n", con->window_rect.x, con->window_rect.y, con->window_rect.width, con->window_rect.height); xcb_set_window_rect(conn, con->window->id, con->window_rect); memcpy(&(state->rect), &(con->rect), sizeof(Rect)); } /* handle all children and floating windows of this node */ TAILQ_FOREACH(current, &(con->nodes_head), nodes) x_push_node(current); TAILQ_FOREACH(current, &(con->floating_head), floating_windows) x_push_node(current); if (con->type != CT_ROOT && con->type != CT_OUTPUT) x_draw_decoration(con); } /* * Pushes all changes (state of each node, see x_push_node() and the window * stack) to X11. * */ void x_push_changes(Con *con) { con_state *state; LOG("\n\n PUSHING CHANGES\n\n"); x_push_node(con); LOG("-- PUSHING FOCUS STACK --\n"); /* X11 correctly represents the stack if we push it from bottom to top */ CIRCLEQ_FOREACH_REVERSE(state, &state_head, state) { LOG("stack: 0x%08x\n", state->id); con_state *prev = CIRCLEQ_PREV(state, state); con_state *old_prev = CIRCLEQ_PREV(state, old_state); if ((state->initial || prev != old_prev) && prev != CIRCLEQ_END(&state_head)) { state->initial = false; LOG("Stacking 0x%08x above 0x%08x\n", prev->id, state->id); uint32_t mask = 0; mask |= XCB_CONFIG_WINDOW_SIBLING; mask |= XCB_CONFIG_WINDOW_STACK_MODE; uint32_t values[] = {state->id, XCB_STACK_MODE_ABOVE}; xcb_configure_window(conn, prev->id, mask, values); } } xcb_window_t to_focus = focused->frame; if (focused->window != NULL) to_focus = focused->window->id; if (focused_id != to_focus) { LOG("Updating focus\n"); xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, to_focus, XCB_CURRENT_TIME); } xcb_flush(conn); LOG("\n\n ENDING CHANGES\n\n"); /* save the current stack as old stack */ CIRCLEQ_FOREACH(state, &state_head, state) { CIRCLEQ_REMOVE(&old_state_head, state, old_state); CIRCLEQ_INSERT_TAIL(&old_state_head, state, old_state); } CIRCLEQ_FOREACH(state, &old_state_head, old_state) { LOG("old stack: 0x%08x\n", state->id); } } /* * Raises the specified container in the internal stack of X windows. The * next call to x_push_changes() will make the change visible in X11. * */ void x_raise_con(Con *con) { con_state *state; LOG("raising in new stack: %p / %s\n", con, con->name); state = state_for_frame(con->frame); LOG("found state entry, moving to top\n"); CIRCLEQ_REMOVE(&state_head, state, state); CIRCLEQ_INSERT_HEAD(&state_head, state, state); }