/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE) * * This header file includes all relevant files of i3 and the most often used * system header files. This reduces boilerplate (the amount of code duplicated * at the beginning of each source file) and is not significantly slower at * compile-time. * */ #ifndef I3_ALL_H #define I3_ALL_H #include <assert.h> #include <stdbool.h> #include <stdlib.h> #include <stdio.h> #include <string.h> #include <locale.h> #include <getopt.h> #include <unistd.h> #include <sys/stat.h> #include <sys/types.h> #include <glob.h> #include <errno.h> #include <err.h> #include <stdint.h> #include <math.h> #include <limits.h> #include <xcb/xcb.h> #include <xcb/xcb_aux.h> #include <xcb/xcb_keysyms.h> #include <xcb/xcb_icccm.h> #include <yajl/yajl_gen.h> #include <yajl/yajl_version.h> /* Contains compatibility definitions for old libxcb versions */ #ifdef XCB_COMPAT #include "xcb_compat.h" #endif #include "data.h" #include "util.h" #include "ipc.h" #include "tree.h" #include "log.h" #include "xcb.h" #include "manage.h" #include "workspace.h" #include "i3.h" #include "x.h" #include "click.h" #include "key_press.h" #include "floating.h" #include "config.h" #include "handlers.h" #include "randr.h" #include "xinerama.h" #include "con.h" #include "load_layout.h" #include "render.h" #include "window.h" #include "match.h" #include "cmdparse.h" #include "xcursor.h" #include "resize.h" #include "sighandler.h" #include "move.h" #include "output.h" #include "ewmh.h" #include "assignments.h" #include "regex.h" #include "libi3.h" #include "startup.h" #include "scratchpad.h" #include "commands.h" #include "commands_parser.h" #include "config_directives.h" #include "config_parser.h" #include "fake_outputs.h" #include "display_version.h" #endif