/* * vim:ts=8:expandtab * * i3 - an improved dynamic tiling window manager * * © 2009 Michael Stapelberg and contributors * * See file LICENSE for license information. * * layout.c: Functions handling layout/drawing of window decorations * */ #include #include #include #include #include "font.h" #include "i3.h" #include "xcb.h" #include "table.h" #include "util.h" #include "xinerama.h" /* * Gets the unoccupied space (= space which is available for windows which were resized by the user) * for the given row. This is necessary to render both, customly resized windows and never touched * windows correctly, meaning that the aspect ratio will be maintained when opening new windows. * */ int get_unoccupied_x(Workspace *workspace, int row) { int unoccupied = workspace->rect.width; float default_factor = ((float)workspace->rect.width / workspace->cols) / workspace->rect.width; printf("get_unoccupied_x(), starting with %d, default_factor = %f\n", unoccupied, default_factor); for (int cols = 0; cols < workspace->cols;) { Container *con = workspace->table[cols][row]; printf("oh hai. wf[%d][%d] = %f\n", cols, row, con->width_factor); printf("colspan = %d\n", con->colspan); if (con->width_factor == 0) unoccupied -= workspace->rect.width * default_factor * con->colspan; cols += con->colspan; } /* TODO: Check (as soon as the whole implementation is done) if this case does ever occur, because this function only gets called when at least one client was resized */ if (unoccupied == 0) unoccupied = workspace->rect.width; printf("unoccupied space: %d\n", unoccupied); return unoccupied; } /* See get_unoccupied_x() */ int get_unoccupied_y(Workspace *workspace, int col) { int unoccupied = workspace->rect.height; float default_factor = ((float)workspace->rect.height / workspace->rows) / workspace->rect.height; printf("get_unoccupied_y(), starting with %d, default_factor = %f\n", unoccupied, default_factor); for (int rows = 0; rows < workspace->rows;) { Container *con = workspace->table[col][rows]; printf("oh hai. wf[%d][%d] = %f\n", col, rows, con->height_factor); printf("rowspan = %d\n", con->rowspan); if (con->height_factor == 0) unoccupied -= workspace->rect.height * default_factor * con->rowspan; rows += con->rowspan; } /* TODO: Check (as soon as the whole implementation is done) if this case does ever occur, because this function only gets called when at least one client was resized */ if (unoccupied == 0) unoccupied = workspace->rect.height; printf("unoccupied space: %d\n", unoccupied); return unoccupied; } /* * (Re-)draws window decorations for a given Client * */ void decorate_window(xcb_connection_t *conn, Client *client) { uint32_t mask = 0; uint32_t values[3]; i3Font *font = load_font(conn, pattern); uint32_t background_color, text_color, border_color; if (client->container->currently_focused == client) { background_color = get_colorpixel(conn, client->frame, "#285577"); text_color = get_colorpixel(conn, client->frame, "#ffffff"); border_color = get_colorpixel(conn, client->frame, "#4c7899"); } else { background_color = get_colorpixel(conn, client->frame, "#222222"); text_color = get_colorpixel(conn, client->frame, "#888888"); border_color = get_colorpixel(conn, client->frame, "#333333"); } /* Our plan is the following: - Draw a rect around the whole client in background_color - Draw two lines in a lighter color - Draw the window’s title Note that xcb_image_text apparently adds 1xp border around the font? Can anyone confirm this? */ /* Draw a green rectangle around the window */ mask = XCB_GC_FOREGROUND; values[0] = background_color; xcb_change_gc(conn, client->titlegc, mask, values); xcb_rectangle_t rect = {0, 0, client->rect.width, client->rect.height}; xcb_poly_fill_rectangle(conn, client->frame, client->titlegc, 1, &rect); /* Draw the lines */ /* TODO: this needs to be more beautiful somewhen. maybe stdarg + change_gc(gc, ...) ? */ #define DRAW_LINE(colorpixel, x, y, to_x, to_y) { \ uint32_t draw_values[1]; \ draw_values[0] = colorpixel; \ xcb_change_gc(conn, client->titlegc, XCB_GC_FOREGROUND, draw_values); \ xcb_point_t points[] = {{x, y}, {to_x, to_y}}; \ xcb_poly_line(conn, XCB_COORD_MODE_ORIGIN, client->frame, client->titlegc, 2, points); \ } DRAW_LINE(border_color, 2, 0, client->rect.width, 0); DRAW_LINE(border_color, 2, font->height + 3, 2 + client->rect.width, font->height + 3); /* Draw the font */ mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND | XCB_GC_FONT; values[0] = text_color; values[1] = background_color; values[2] = font->id; xcb_change_gc(conn, client->titlegc, mask, values); /* TODO: utf8? */ char *label; asprintf(&label, "(%08x) %.*s", client->frame, client->name_len, client->name); xcb_void_cookie_t text_cookie = xcb_image_text_8_checked(conn, strlen(label), client->frame, client->titlegc, 3 /* X */, font->height /* Y = baseline of font */, label); check_error(conn, text_cookie, "Could not draw client's title"); free(label); } /* * Pushes the client’s x and y coordinates to X11 * */ static void reposition_client(xcb_connection_t *connection, Client *client) { printf("frame needs to be pushed to %dx%d\n", client->rect.x, client->rect.y); /* Note: We can use a pointer to client->x like an array of uint32_ts because it is followed by client->y by definition */ xcb_configure_window(connection, client->frame, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, &(client->rect.x)); } /* * Pushes the client’s width/height to X11 and resizes the child window * */ static void resize_client(xcb_connection_t *connection, Client *client) { i3Font *font = load_font(connection, pattern); printf("resizing client to %d x %d\n", client->rect.width, client->rect.height); xcb_configure_window(connection, client->frame, XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, &(client->rect.width)); /* Adjust the position of the child inside its frame. * The coordinates of the child are relative to its frame, we * add a border of 2 pixel to each value */ uint32_t mask = XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y | XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT; Rect rect; if (client->titlebar_position == TITLEBAR_OFF) { rect.x = 0; rect.y = 0; rect.width = client->rect.width; rect.height = client->rect.height; } else { rect.x = 2; rect.y = font->height + 2 + 2; rect.width = client->rect.width - (2 + 2); rect.height = client->rect.height - ((font->height + 2 + 2) + 2); } printf("child will be at %dx%d with size %dx%d\n", rect.x, rect.y, rect.width, rect.height); xcb_configure_window(connection, client->child, mask, &(rect.x)); } static void render_container(xcb_connection_t *connection, Container *container) { Client *client; if (container->mode == MODE_DEFAULT) { int num_clients = 0; CIRCLEQ_FOREACH(client, &(container->clients), clients) if (!client->dock) num_clients++; printf("got %d clients in this default container.\n", num_clients); int current_client = 0; CIRCLEQ_FOREACH(client, &(container->clients), clients) { /* TODO: currently, clients are assigned to the current container. Therefore, we need to skip them here. Does anything harmful happen if clients *do not* have a container. Is this the more desired situation? Let’s find out… */ if (client->dock) continue; /* Check if we changed client->x or client->y by updating it… * Note the bitwise OR instead of logical OR to force evaluation of both statements */ if (client->force_reconfigure | (client->rect.x != (client->rect.x = container->x)) | (client->rect.y != (client->rect.y = container->y + (container->height / num_clients) * current_client))) { reposition_client(connection, client); } /* TODO: vertical default layout */ if (client->force_reconfigure | (client->rect.width != (client->rect.width = container->width)) | (client->rect.height != (client->rect.height = container->height / num_clients))) { resize_client(connection, client); } if (client->force_reconfigure) client->force_reconfigure = false; current_client++; } } else { /* TODO: Implement stacking */ } } static void render_bars(xcb_connection_t *connection, Workspace *r_ws, int width, int height) { Client *client; SLIST_FOREACH(client, &(r_ws->dock_clients), dock_clients) { if (client->force_reconfigure | (client->rect.x != (client->rect.x = 0)) | (client->rect.y != (client->rect.y = height))) reposition_client(connection, client); if (client->force_reconfigure | (client->rect.width != (client->rect.width = width)) | (client->rect.height != (client->rect.height = client->desired_height))) resize_client(connection, client); client->force_reconfigure = false; height += client->desired_height; } } void render_layout(xcb_connection_t *connection) { i3Screen *screen; TAILQ_FOREACH(screen, &virtual_screens, screens) { /* r_ws (rendering workspace) is just a shortcut to the Workspace being currently rendered */ Workspace *r_ws = &(workspaces[screen->current_workspace]); printf("Rendering screen %d\n", screen->num); if (r_ws->fullscreen_client != NULL) /* This is easy: A client has entered fullscreen mode, so we don’t render at all */ continue; int width = r_ws->rect.width; int height = r_ws->rect.height; /* Reserve space for dock clients */ Client *client; SLIST_FOREACH(client, &(r_ws->dock_clients), dock_clients) height -= client->desired_height; printf("got %d rows and %d cols\n", r_ws->rows, r_ws->cols); int xoffset[r_ws->rows]; int yoffset[r_ws->cols]; /* Initialize offsets */ for (int cols = 0; cols < r_ws->cols; cols++) yoffset[cols] = r_ws->rect.y; for (int rows = 0; rows < r_ws->rows; rows++) xoffset[rows] = r_ws->rect.x; /* Go through the whole table and render what’s necessary */ for (int cols = 0; cols < r_ws->cols; cols++) for (int rows = 0; rows < r_ws->rows; rows++) { Container *container = r_ws->table[cols][rows]; printf("\n========\ncontainer has %d colspan, %d rowspan\n", container->colspan, container->rowspan); printf("container at %d, %d\n", xoffset[rows], yoffset[cols]); /* Update position of the container */ container->row = rows; container->col = cols; container->x = xoffset[rows]; container->y = yoffset[cols]; if (container->width_factor == 0) container->width = (width / r_ws->cols); else container->width = get_unoccupied_x(r_ws, rows) * container->width_factor; container->width *= container->colspan; if (container->height_factor == 0) container->height = (height / r_ws->rows); else container->height = get_unoccupied_y(r_ws, cols) * container->height_factor; container->height *= container->rowspan; /* Render it */ render_container(connection, container); xoffset[rows] += container->width; yoffset[cols] += container->height; printf("==========\n"); } render_bars(connection, r_ws, width, height); } xcb_flush(connection); }