/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE) * * ewmh.c: Get/set certain EWMH properties easily. * */ #pragma once /** * Updates _NET_CURRENT_DESKTOP with the current desktop number. * * EWMH: The index of the current desktop. This is always an integer between 0 * and _NET_NUMBER_OF_DESKTOPS - 1. * */ void ewmh_update_current_desktop(void); /** * Updates _NET_NUMBER_OF_DESKTOPS which we interpret as the number of * noninternal workspaces. */ void ewmh_update_number_of_desktops(void); /** * Updates _NET_DESKTOP_VIEWPORT, which is an array of pairs of cardinals that * define the top left corner of each desktop's viewport. */ void ewmh_update_desktop_viewport(void); /** * Updates _NET_ACTIVE_WINDOW with the currently focused window. * * EWMH: The window ID of the currently active window or None if no window has * the focus. * */ void ewmh_update_active_window(xcb_window_t window); /** * Updates the _NET_CLIENT_LIST hint. Used for window listers. */ void ewmh_update_client_list(xcb_window_t *list, int num_windows); /** * Updates the _NET_CLIENT_LIST_STACKING hint. Necessary to move tabs in * Chromium correctly. * * EWMH: These arrays contain all X Windows managed by the Window Manager. * _NET_CLIENT_LIST has initial mapping order, starting with the oldest window. * _NET_CLIENT_LIST_STACKING has bottom-to-top stacking order. These properties * SHOULD be set and updated by the Window Manager. * */ void ewmh_update_client_list_stacking(xcb_window_t *stack, int num_windows); /** * Set up the EWMH hints on the root window. * */ void ewmh_setup_hints(void); /** * i3 currently does not support _NET_WORKAREA, because it does not correspond * to i3’s concept of workspaces. See also: * http://bugs.i3wm.org/539 * http://bugs.i3wm.org/301 * http://bugs.i3wm.org/1038 * * We need to actively delete this property because some display managers (e.g. * LightDM) set it. * * EWMH: Contains a geometry for each desktop. These geometries specify an area * that is completely contained within the viewport. Work area SHOULD be used by * desktop applications to place desktop icons appropriately. * */ void ewmh_update_workarea(void);