/* * i3bar - an xcb-based status- and ws-bar for i3 * * © 2010 Axel Wagner and contributors * * See file LICNSE for license information * * src/ipc.c: Communicating with i3 * */ #include #include #include #include #include #include #include #include #include "common.h" ev_io i3_connection; ev_timer reconn; const char *sock_path; typedef void(*handler_t)(char*); /* * Retry to connect. * */ void retry_connection(struct ev_loop *loop, ev_timer *w, int events) { static int retries = 8; if (init_connection(sock_path) == 0) { if (retries == 0) { ELOG("Retried 8 times - connection failed!\n"); exit(EXIT_FAILURE); } retries--; return; } retries = 8; ev_timer_stop(loop, w); subscribe_events(); reconfig_windows(); } /* * Schedule a reconnect * */ void reconnect() { ev_timer_init(&reconn, retry_connection, 0.25, 0.25); ev_timer_start(main_loop, &reconn); } /* * Called, when we get a reply to a command from i3. * Since i3 does not give us much feedback on commands, we do not much * */ void got_command_reply(char *reply) { /* TODO: Error handling for command-replies */ } /* * Called, when we get a reply with workspaces-data * */ void got_workspace_reply(char *reply) { DLOG("Got Workspace-Data!\n"); parse_workspaces_json(reply); draw_bars(); } /* * Called, when we get a reply for a subscription. * Since i3 does not give us much feedback on commands, we do not much * */ void got_subscribe_reply(char *reply) { DLOG("Got Subscribe Reply: %s\n", reply); /* TODO: Error handling for subscribe-commands */ } /* * Called, when we get a reply with outputs-data * */ void got_output_reply(char *reply) { DLOG("Parsing Outputs-JSON...\n"); parse_outputs_json(reply); DLOG("Reconfiguring Windows...\n"); reconfig_windows(); } /* Data-structure to easily call the reply-handlers later */ handler_t reply_handlers[] = { &got_command_reply, &got_workspace_reply, &got_subscribe_reply, &got_output_reply, }; /* * Called, when a workspace-event arrives (i.e. the user changed the workspace) * */ void got_workspace_event(char *event) { DLOG("Got Workspace Event!\n"); i3_send_msg(I3_IPC_MESSAGE_TYPE_GET_WORKSPACES, NULL); } /* * Called, when an output-event arrives (i.e. the screen-configuration changed) * */ void got_output_event(char *event) { DLOG("Got Output Event!\n"); i3_send_msg(I3_IPC_MESSAGE_TYPE_GET_OUTPUTS, NULL); i3_send_msg(I3_IPC_MESSAGE_TYPE_GET_WORKSPACES, NULL); } /* Data-structure to easily call the reply-handlers later */ handler_t event_handlers[] = { &got_workspace_event, &got_output_event }; /* * Called, when we get a message from i3 * */ void got_data(struct ev_loop *loop, ev_io *watcher, int events) { DLOG("Got data!\n"); int fd = watcher->fd; /* First we only read the header, because we know it's length */ uint32_t header_len = strlen(I3_IPC_MAGIC) + sizeof(uint32_t)*2; char *header = malloc(header_len); if (header == NULL) { ELOG("Could not allocate memory!\n"); exit(EXIT_FAILURE); } /* We first parse the fixed-length IPC-header, to know, how much data * we have to expect */ uint32_t rec = 0; while (rec < header_len) { int n = read(fd, header + rec, header_len - rec); if (n == -1) { ELOG("read() failed!\n"); exit(EXIT_FAILURE); } if (n == 0) { /* EOF received. We try to recover a few times, because most likely * i3 just restarted */ ELOG("EOF received, try to recover...\n"); destroy_connection(); reconnect(); return; } rec += n; } if (strncmp(header, I3_IPC_MAGIC, strlen(I3_IPC_MAGIC))) { ELOG("Wrong magic code: %.*s\n Expected: %s\n", (int) strlen(I3_IPC_MAGIC), header, I3_IPC_MAGIC); exit(EXIT_FAILURE); } char *walk = header + strlen(I3_IPC_MAGIC); uint32_t size = *((uint32_t*) walk); walk += sizeof(uint32_t); uint32_t type = *((uint32_t*) walk); /* Now that we know, what to expect, we can start read()ing the rest * of the message */ char *buffer = malloc(size + 1); if (buffer == NULL) { /* EOF received. We try to recover a few times, because most likely * i3 just restarted */ ELOG("EOF received, try to recover...\n"); destroy_connection(); reconnect(); return; } rec = 0; while (rec < size) { int n = read(fd, buffer + rec, size - rec); if (n == -1) { ELOG("read() failed!\n"); exit(EXIT_FAILURE); } if (n == 0) { ELOG("Nothing to read!\n"); exit(EXIT_FAILURE); } rec += n; } buffer[size] = '\0'; /* And call the callback (indexed by the type) */ if (type & (1 << 31)) { type ^= 1 << 31; event_handlers[type](buffer); } else { reply_handlers[type](buffer); } FREE(header); FREE(buffer); } /* * Sends a Message to i3. * type must be a valid I3_IPC_MESSAGE_TYPE (see i3/ipc.h for further information) * */ int i3_send_msg(uint32_t type, const char *payload) { uint32_t len = 0; if (payload != NULL) { len = strlen(payload); } /* We are a wellbehaved client and send a proper header first */ uint32_t to_write = strlen (I3_IPC_MAGIC) + sizeof(uint32_t)*2 + len; /* TODO: I'm not entirely sure if this buffer really has to contain more * than the pure header (why not just write() the payload from *payload?), * but we leave it for now */ char *buffer = malloc(to_write); if (buffer == NULL) { ELOG("Could not allocate memory\n"); exit(EXIT_FAILURE); } char *walk = buffer; strncpy(buffer, I3_IPC_MAGIC, strlen(I3_IPC_MAGIC)); walk += strlen(I3_IPC_MAGIC); memcpy(walk, &len, sizeof(uint32_t)); walk += sizeof(uint32_t); memcpy(walk, &type, sizeof(uint32_t)); walk += sizeof(uint32_t); strncpy(walk, payload, len); uint32_t written = 0; while (to_write > 0) { int n = write(i3_connection.fd, buffer + written, to_write); if (n == -1) { ELOG("write() failed!\n"); exit(EXIT_FAILURE); } to_write -= n; written += n; } FREE(buffer); return 1; } /* * Initiate a connection to i3. * socket-path must be a valid path to the ipc_socket of i3 * */ int init_connection(const char *socket_path) { sock_path = socket_path; int sockfd = socket(AF_LOCAL, SOCK_STREAM, 0); if (sockfd == -1) { ELOG("Could not create Socket!\n"); exit(EXIT_FAILURE); } struct sockaddr_un addr; memset(&addr, 0, sizeof(struct sockaddr_un)); addr.sun_family = AF_LOCAL; strcpy(addr.sun_path, sock_path); if (connect(sockfd, (const struct sockaddr*) &addr, sizeof(struct sockaddr_un)) < 0) { ELOG("Could not connct to i3!\n"); reconnect(); return 0; } ev_io_init(&i3_connection, &got_data, sockfd, EV_READ); ev_io_start(main_loop, &i3_connection); return 1; } /* * Destroy the connection to i3. */ void destroy_connection() { close(i3_connection.fd); ev_io_stop(main_loop, &i3_connection); } /* * Subscribe to all the i3-events, we need * */ void subscribe_events() { i3_send_msg(I3_IPC_MESSAGE_TYPE_SUBSCRIBE, "[ \"workspace\", \"output\" ]"); }