This way, we can avoid to ignore UnmapNotify events generated by reparenting.
It is generally considerable to have as little ignored events as possible
due to side-effects.
Thanks to Merovius for doing a proof of concept on this one and
being a driving force behind the idea.
Using RandR instead of Xinerama means that we are now able to use
the full potential of the modern way of configuring screens. That
means, i3 now has an idea of the outputs your graphic driver
provides, which allowed us to get rid of the ugly way of detecting
changes in the screen configuration which we used before. Now, your
workspaces should not be confused when changing output modes anymore.
Also, instead of having ugly heuristics to assign your workspaces
to (the screen at position X or the second screen in the list of
screens) you will be able to just specify an output name.
As this change basically touches everything, you should be prepared
for bugs. Please test and report them!
This fixes many problems we were having with a dynamically growing
array because of the realloc (pointers inside the area which was
allocated were no longer valid as soon as the realloc moved the
memory to another address).
Again, this is a rather big change, so expect problems and enable
core-dumps.
Warning: This is not yet thoroughly tested, so be prepared to
encounter some segfaults. Please enable logging and coredumps,
so we can fix bugs quickly.
xterm by default sets a border_width of 2. This was not taken into
account when determining the size of the window by i3. Still, you
probably want to set this to 0 in your .Xresources as the pixels
are just lost.
Thanks to Mikael for bringing it to my mind. This change introduces
two new color classes, client.urgent and bar.urgent. By default,
urgent clients are drawn in red (colors by Atsutane).
Please test this! Plug in screens, unplug them, use your video projector,
change resolutions, etc.
To use the assignments, use the following syntax:
workspace <number> [screen <screen>] [name]
Where screen can be one of:
<number> (It is not provided that these numbers stay constant, so use with care)
<x>x<y> (Coordinates where the screen starts, so 1280 will be fine to match the
screen right of the main screen if your main screen is 1280 pixels
width. However, 1281 will not match)
<x>
x<y>
Some examples follow:
workspace 1 screen 0
workspace 1 screen 1
workspace 1 screen 1280x0
workspace 2 screen 1280
workspace 3 screen x0
workspace 3 screen 1 www
workspace 4 screen 0 mail
Thus, no more flickering because the window was first mapped and then
moved. Especially users of multiple monitors should be happy now ;-).
Rather radical change, though, so be prepared for problems.