Commit Graph

6 Commits

Author SHA1 Message Date
Michael Stapelberg
85018de433 generate-command-parser: support <number>s, state ID replacing and…
…determining the next state within a function like cfg_criteria_pop() by
passing next_state in the ConfigResult (or CommandResult) and using it
after calling.
2012-10-08 13:20:24 +02:00
Michael Stapelberg
d36264e403 generate-command-parser: make input/output configurable 2012-10-07 16:31:35 +02:00
Michael Stapelberg
cc7f16007a Display i3-nagbar when commands lead to an error
e.g. pressing Mod1+x when having the following in your configfile:

    bindsym Mod1+x some invalid command

will lead to an i3-nagbar instance popping up, offering you to view the
error log (which will contain parser errors from this commit on).
2012-08-02 17:45:09 +02:00
Michael Stapelberg
e114b3dba2 Refactor the interface of commands.c
This change has two implications:

1) tree_render() will now be called precisely once for input which consists of
   multiple commands (like "focus left; focus right"). Also, the caller of
   parse_command() has to call it. This makes us able to fix tickets such as
   ticket #608 (where multiple tree_render() calls are noticable).

2) The output of a command is now a JSON array of return values of the
   individual subcommands. In the case of "focus left; focus right", this is:

   [{"success":true}, {"success":true}]

   While this is incompatible with what i3 returned before, the return value of
   commands was undocumented and therefore not subject to our API stability.
2012-02-15 20:57:25 +00:00
Michael Stapelberg
a59090ac2e Bugfix: Make generate-command-parser.pl compatible with perl 5.10 2012-01-16 21:20:48 +00:00
Michael Stapelberg
a532f5ac39 Implement a new parser for commands. (+test)
On the rationale of using a custom parser instead of a lex/yacc one, see this
quote from src/commands_parser.c:
     We use a hand-written parser instead of lex/yacc because our commands are
     easy for humans, not for computers. Thus, it’s quite hard to specify a
     context-free grammar for the commands. A PEG grammar would be easier, but
     there’s downsides to every PEG parser generator I have come accross so far.

     This parser is basically a state machine which looks for literals or strings
     and can push either on a stack. After identifying a literal or string, it
     will either transition to the current state, to a different state, or call a
     function (like cmd_move()).

     Special care has been taken that error messages are useful and the code is
     well testable (when compiled with -DTEST_PARSER it will output to stdout
     instead of actually calling any function).

During the migration phase (I plan to completely switch to this parser before
4.2 will be released), the new parser will parse every command you send to
i3 and save the resulting call stack. Then, the old parser will parse your
input and actually execute the commands. Afterwards, both call stacks will be
compared and any differences will be logged.

The new parser works with 100% of the test suite and produces identical call
stacks.
2012-01-14 21:29:57 +00:00