Implement tabbing
Use command "T" to switch to tabbing
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f5c0bfd181
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d9d4d9fff1
@ -453,7 +453,7 @@ struct Container {
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/* Ensure MODE_DEFAULT maps to 0 because we use calloc for
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* initialization later */
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enum { MODE_DEFAULT = 0, MODE_STACK } mode;
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enum { MODE_DEFAULT = 0, MODE_STACK, MODE_TABBED } mode;
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CIRCLEQ_HEAD(client_head, Client) clients;
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};
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@ -29,7 +29,8 @@ int get_unoccupied_x(Workspace *workspace);
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*
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*/
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void decorate_window(xcb_connection_t *conn, Client *client,
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xcb_drawable_t drawable, xcb_gcontext_t gc, int offset);
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xcb_drawable_t drawable, xcb_gcontext_t gc,
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int offset_x, int offset_y);
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/**
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* Redecorates the given client correctly by checking if it’s in a stacking
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@ -38,7 +38,9 @@ void client_remove_from_container(xcb_connection_t *conn, Client *client, Contai
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/* If the container will be empty now and is in stacking mode, we need to
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unmap the stack_win */
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if (CIRCLEQ_EMPTY(&(container->clients)) && container->mode == MODE_STACK) {
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if (CIRCLEQ_EMPTY(&(container->clients)) &&
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(container->mode == MODE_STACK ||
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container->mode == MODE_TABBED)) {
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LOG("Unmapping stack window\n");
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struct Stack_Window *stack_win = &(container->stack_win);
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stack_win->rect.height = 0;
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@ -886,13 +886,18 @@ void parse_command(xcb_connection_t *conn, const char *command) {
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}
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/* Is it just 's' for stacking or 'd' for default? */
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if ((command[0] == 's' || command[0] == 'd') && (command[1] == '\0')) {
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if ((command[0] == 's' || command[0] == 'd' || command[0] == 'T') && (command[1] == '\0')) {
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if (last_focused != NULL && client_is_floating(last_focused)) {
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LOG("not switching, this is a floating client\n");
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return;
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}
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LOG("Switching mode for current container\n");
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switch_layout_mode(conn, CUR_CELL, (command[0] == 's' ? MODE_STACK : MODE_DEFAULT));
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int new_mode = MODE_DEFAULT;
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if (command[0] == 's')
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new_mode = MODE_STACK;
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if (command[0] == 'T')
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new_mode = MODE_TABBED;
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switch_layout_mode(conn, CUR_CELL, new_mode);
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return;
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}
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@ -780,9 +780,11 @@ int handle_windowname_change(void *data, xcb_connection_t *conn, uint8_t state,
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if (client->dock)
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return 1;
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if (client->container != NULL && client->container->mode == MODE_STACK)
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if (client->container != NULL &&
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(client->container->mode == MODE_STACK ||
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client->container->mode == MODE_TABBED))
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render_container(conn, client->container);
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else decorate_window(conn, client, client->frame, client->titlegc, 0);
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else decorate_window(conn, client, client->frame, client->titlegc, 0, 0);
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xcb_flush(conn);
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return 1;
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@ -845,9 +847,11 @@ int handle_windowname_change_legacy(void *data, xcb_connection_t *conn, uint8_t
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if (client->dock)
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return 1;
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if (client->container != NULL && client->container->mode == MODE_STACK)
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if (client->container != NULL &&
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(client->container->mode == MODE_STACK ||
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client->container->mode == MODE_TABBED))
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render_container(conn, client->container);
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else decorate_window(conn, client, client->frame, client->titlegc, 0);
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else decorate_window(conn, client, client->frame, client->titlegc, 0, 0);
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xcb_flush(conn);
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return 1;
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@ -923,8 +927,10 @@ int handle_expose_event(void *data, xcb_connection_t *conn, xcb_expose_event_t *
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if (client->dock)
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return 1;
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if (client->container == NULL || client->container->mode != MODE_STACK)
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decorate_window(conn, client, client->frame, client->titlegc, 0);
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if (client->container == NULL ||
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(client->container->mode != MODE_STACK &&
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client->container->mode != MODE_TABBED))
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decorate_window(conn, client, client->frame, client->titlegc, 0, 0);
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else {
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uint32_t background_color;
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/* Distinguish if the window is currently focused… */
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62
src/layout.c
62
src/layout.c
@ -85,12 +85,14 @@ int get_unoccupied_y(Workspace *workspace, int col) {
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*
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*/
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void redecorate_window(xcb_connection_t *conn, Client *client) {
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if (client->container != NULL && client->container->mode == MODE_STACK) {
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if (client->container != NULL &&
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(client->container->mode == MODE_STACK ||
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client->container->mode == MODE_TABBED)) {
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render_container(conn, client->container);
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/* We clear the frame to generate exposure events, because the color used
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in drawing may be different */
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xcb_clear_area(conn, true, client->frame, 0, 0, client->rect.width, client->rect.height);
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} else decorate_window(conn, client, client->frame, client->titlegc, 0);
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} else decorate_window(conn, client, client->frame, client->titlegc, 0, 0);
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xcb_flush(conn);
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}
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@ -99,7 +101,8 @@ void redecorate_window(xcb_connection_t *conn, Client *client) {
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* When in stacking mode, the window decorations are drawn onto an own window.
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*
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*/
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void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t drawable, xcb_gcontext_t gc, int offset) {
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void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t drawable,
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xcb_gcontext_t gc, int offset_x, int offset_y) {
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i3Font *font = load_font(conn, config.font);
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int decoration_height = font->height + 2 + 2;
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struct Colortriple *color;
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@ -134,11 +137,13 @@ void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t draw
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xcb_change_gc_single(conn, gc, XCB_GC_FOREGROUND, color->background);
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/* In stacking mode, we only render the rect for this specific decoration */
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if (client->container != NULL && client->container->mode == MODE_STACK) {
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if (client->container != NULL && (client->container->mode == MODE_STACK || client->container->mode == MODE_TABBED)) {
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/* We need to use the container’s width because it is the more recent value - when
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in stacking mode, clients get reconfigured only on demand (the not active client
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is not reconfigured), so the client’s rect.width would be wrong */
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xcb_rectangle_t rect = {0, offset, client->container->width, offset + decoration_height };
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xcb_rectangle_t rect = {offset_x, offset_y,
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offset_x + client->container->width,
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offset_y + decoration_height };
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xcb_poly_fill_rectangle(conn, drawable, gc, 1, &rect);
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} else {
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xcb_rectangle_t rect = {0, 0, client->rect.width, client->rect.height};
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@ -154,12 +159,16 @@ void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t draw
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if (client->titlebar_position != TITLEBAR_OFF) {
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/* Draw the lines */
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xcb_draw_line(conn, drawable, gc, color->border, 0, offset, client->rect.width, offset);
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xcb_draw_line(conn, drawable, gc, color->border, offset_x, offset_y, offset_x + client->rect.width, offset_y);
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if ((client->container == NULL ||
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client->container->mode != MODE_STACK ||
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(client->container->mode != MODE_STACK &&
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client->container->mode != MODE_TABBED) ||
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CIRCLEQ_NEXT_OR_NULL(&(client->container->clients), client, clients) == NULL))
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xcb_draw_line(conn, drawable, gc, color->border, 2, offset + font->height + 3,
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client->rect.width - 3, offset + font->height + 3);
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xcb_draw_line(conn, drawable, gc, color->border,
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offset_x + 2, /* x */
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offset_y + font->height + 3, /* y */
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offset_x + client->rect.width - 3, /* to_x */
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offset_y + font->height + 3 /* to_y */);
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}
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/* If the client has a title, we draw it */
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@ -173,11 +182,11 @@ void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t draw
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and we don’t handle the old window name (COMPOUND_TEXT) but only _NET_WM_NAME, which
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is UTF-8 */
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if (client->name_len == -1)
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xcb_image_text_8(conn, strlen(client->name), drawable, gc, 3 /* X */,
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offset + font->height /* Y = baseline of font */, client->name);
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xcb_image_text_8(conn, strlen(client->name), drawable, gc, offset_x + 3 /* X */,
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offset_y + font->height /* Y = baseline of font */, client->name);
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else
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xcb_image_text_16(conn, client->name_len, drawable, gc, 3 /* X */,
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offset + font->height /* Y = baseline of font */, (xcb_char2b_t*)client->name);
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xcb_image_text_16(conn, client->name_len, drawable, gc, offset_x + 3 /* X */,
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offset_y + font->height /* Y = baseline of font */, (xcb_char2b_t*)client->name);
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}
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}
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@ -239,6 +248,7 @@ void resize_client(xcb_connection_t *conn, Client *client) {
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Rect *rect = &(client->child_rect);
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switch ((client->container != NULL ? client->container->mode : MODE_DEFAULT)) {
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case MODE_STACK:
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case MODE_TABBED:
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rect->x = 2;
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rect->y = 0;
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rect->width = client->rect.width - (2 + 2);
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@ -350,11 +360,25 @@ void render_container(xcb_connection_t *conn, Container *container) {
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i3Font *font = load_font(conn, config.font);
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int decoration_height = (font->height + 2 + 2);
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struct Stack_Window *stack_win = &(container->stack_win);
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/* The size for each tab (width), necessary as a separate variable
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* because num_clients gets fixed to 1 in tabbed mode. */
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int size_each = (num_clients == 0 ? container->width : container->width / num_clients);
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/* Check if we need to remap our stack title window, it gets unmapped when the container
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is empty in src/handlers.c:unmap_notify() */
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if (stack_win->rect.height == 0 && num_clients > 0)
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if (stack_win->rect.height == 0 && num_clients > 0) {
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LOG("remapping stack win\n");
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xcb_map_window(conn, stack_win->window);
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} else LOG("not remapping stackwin, height = %d, num_clients = %d\n",
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stack_win->rect.height, num_clients);
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if (container->mode == MODE_TABBED) {
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/* By setting num_clients to 1 we force that the stack window will be only one line
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* high. The rest of the code is useful in both cases. */
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LOG("tabbed mode, setting num_clients = 1\n");
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if (num_clients > 1)
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num_clients = 1;
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}
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/* Check if we need to reconfigure our stack title window */
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if (update_if_necessary(&(stack_win->rect.x), container->x) |
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@ -405,7 +429,7 @@ void render_container(xcb_connection_t *conn, Container *container) {
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}
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/* Check if we changed client->x or client->y by updating it.
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* Note the bitwise OR instead of logical OR to force evaluation of both statements */
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* Note the bitwise OR instead of logical OR to force evaluation of all statements */
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if (client->force_reconfigure |
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update_if_necessary(&(client->rect.x), container->x) |
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update_if_necessary(&(client->rect.y), container->y + (decoration_height * num_clients)) |
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@ -415,8 +439,14 @@ void render_container(xcb_connection_t *conn, Container *container) {
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client->force_reconfigure = false;
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int offset_x = 0;
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int offset_y = 0;
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if (container->mode == MODE_STACK)
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offset_y = current_client++ * decoration_height;
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else if (container->mode == MODE_TABBED)
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offset_x = current_client++ * size_each;
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decorate_window(conn, client, stack_win->pixmap.id, stack_win->pixmap.gc,
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current_client++ * decoration_height);
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offset_x, offset_y);
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}
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xcb_copy_area(conn, stack_win->pixmap.id, stack_win->window, stack_win->pixmap.gc,
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14
src/util.c
14
src/util.c
@ -270,7 +270,8 @@ void set_focus(xcb_connection_t *conn, Client *client, bool set_anyways) {
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Client *last_focused = get_last_focused_client(conn, client->container, NULL);
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/* In stacking containers, raise the client in respect to the one which was focused before */
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if (client->container->mode == MODE_STACK && client->container->workspace->fullscreen_client == NULL) {
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if ((client->container->mode == MODE_STACK || client->container->mode == MODE_TABBED) &&
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client->container->workspace->fullscreen_client == NULL) {
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/* We need to get the client again, this time excluding the current client, because
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* we might have just gone into stacking mode and need to raise */
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Client *last_focused = get_last_focused_client(conn, client->container, client);
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@ -339,11 +340,15 @@ void leave_stack_mode(xcb_connection_t *conn, Container *container) {
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*
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*/
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void switch_layout_mode(xcb_connection_t *conn, Container *container, int mode) {
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if (mode == MODE_STACK) {
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if (mode == MODE_STACK || mode == MODE_TABBED) {
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/* When we’re already in stacking mode, nothing has to be done */
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if (container->mode == MODE_STACK)
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if ((mode == MODE_STACK && container->mode == MODE_STACK) ||
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(mode == MODE_TABBED && container->mode == MODE_TABBED))
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return;
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if (container->mode == MODE_STACK || container->mode == MODE_TABBED)
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goto after_stackwin;
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/* When entering stacking mode, we need to open a window on which we can draw the
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title bars of the clients, it has height 1 because we don’t bother here with
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calculating the correct height - it will be adjusted when rendering anyways. */
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@ -377,9 +382,10 @@ void switch_layout_mode(xcb_connection_t *conn, Container *container, int mode)
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SLIST_INSERT_HEAD(&stack_wins, stack_win, stack_windows);
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} else {
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if (container->mode == MODE_STACK)
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if (container->mode == MODE_STACK || container->mode == MODE_TABBED)
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leave_stack_mode(conn, container);
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}
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after_stackwin:
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container->mode = mode;
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/* Force reconfiguration of each client */
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