fix floating focus behaviour, extend testcase
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parent
ffff4b159f
commit
a27af52706
19
src/con.c
19
src/con.c
@ -422,9 +422,24 @@ Con *con_next_focused(Con *con) {
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/* floating containers are attached to a workspace, so we focus either the
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/* floating containers are attached to a workspace, so we focus either the
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* next floating container (if any) or the workspace itself. */
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* next floating container (if any) or the workspace itself. */
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if (con->type == CT_FLOATING_CON) {
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if (con->type == CT_FLOATING_CON) {
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DLOG("selecting next for CT_FLOATING_CON\n");
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next = TAILQ_NEXT(con, floating_windows);
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next = TAILQ_NEXT(con, floating_windows);
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if (next == TAILQ_END(&(parent->floating_head)))
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if (next == TAILQ_END(&(parent->floating_head))) {
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next = con_get_workspace(con);
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Con *ws = con_get_workspace(con);
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next = ws;
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DLOG("no more floating containers for next = %p, restoring workspace focus\n", next);
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while (next != TAILQ_END(&(ws->focus_head)) && !TAILQ_EMPTY(&(next->focus_head))) {
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next = TAILQ_FIRST(&(next->focus_head));
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if (next == con) {
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DLOG("skipping container itself, we want the next client\n");
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next = TAILQ_NEXT(next, focused);
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}
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}
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if (next == TAILQ_END(&(ws->focus_head))) {
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DLOG("Focus list empty, returning NULL\n");
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next = NULL;
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}
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}
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return next;
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return next;
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}
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}
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@ -78,6 +78,8 @@ void floating_enable(Con *con, bool automatic) {
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TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
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TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
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TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
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TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
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// TODO: don’t influence focus handling when Con was not focused before.
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con_focus(con);
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}
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}
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void floating_disable(Con *con, bool automatic) {
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void floating_disable(Con *con, bool automatic) {
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@ -105,6 +107,8 @@ void floating_disable(Con *con, bool automatic) {
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con->floating = FLOATING_USER_OFF;
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con->floating = FLOATING_USER_OFF;
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con_fix_percent(con->parent, WINDOW_ADD);
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con_fix_percent(con->parent, WINDOW_ADD);
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// TODO: don’t influence focus handling when Con was not focused before.
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con_focus(con);
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}
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}
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2
src/x.c
2
src/x.c
@ -372,7 +372,7 @@ static void x_push_node(Con *con) {
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state = state_for_frame(con->frame);
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state = state_for_frame(con->frame);
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if (state->name != NULL) {
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if (state->name != NULL) {
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DLOG("pushing name %s\n", state->name);
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DLOG("pushing name %s for con %p\n", state->name, con);
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xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->frame,
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xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->frame,
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WM_NAME, STRING, 8, strlen(state->name), state->name);
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WM_NAME, STRING, 8, strlen(state->name), state->name);
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@ -1,7 +1,7 @@
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#!perl
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#!perl
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# vim:ts=4:sw=4:expandtab
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# vim:ts=4:sw=4:expandtab
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use i3test tests => 3;
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use i3test tests => 9;
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use Time::HiRes qw(sleep);
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use Time::HiRes qw(sleep);
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my $i3 = i3("/tmp/nestedcons");
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my $i3 = i3("/tmp/nestedcons");
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@ -9,6 +9,10 @@ my $i3 = i3("/tmp/nestedcons");
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my $tmp = get_unused_workspace();
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my $tmp = get_unused_workspace();
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$i3->command("workspace $tmp")->recv;
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$i3->command("workspace $tmp")->recv;
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#############################################################################
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# 1: see if focus stays the same when toggling tiling/floating mode
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#############################################################################
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$i3->command("open")->recv;
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$i3->command("open")->recv;
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$i3->command("open")->recv;
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$i3->command("open")->recv;
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@ -21,3 +25,48 @@ $i3->command("mode tiling")->recv;
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@content = @{get_ws_content($tmp)};
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@content = @{get_ws_content($tmp)};
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cmp_ok($content[1]->{focused}, '==', 1, 'Second container still focused after mode toggle');
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cmp_ok($content[1]->{focused}, '==', 1, 'Second container still focused after mode toggle');
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#############################################################################
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# 2: see if the focus gets reverted correctly when closing floating clients
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# (first to the next floating client, then to the last focused tiling client)
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#############################################################################
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$tmp = get_unused_workspace();
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$i3->command("workspace $tmp")->recv;
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$i3->command("open")->recv;
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$i3->command("open")->recv;
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$i3->command("open")->recv;
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@content = @{get_ws_content($tmp)};
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cmp_ok(@content, '==', 3, 'two containers opened');
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cmp_ok($content[2]->{focused}, '==', 1, 'Last container focused');
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my $last_id = $content[2]->{id};
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my $second_id = $content[1]->{id};
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my $first_id = $content[0]->{id};
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diag("last_id = $last_id, second_id = $second_id, first_id = $first_id");
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$i3->command(qq|[con_id="$second_id"] focus|)->recv;
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@content = @{get_ws_content($tmp)};
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cmp_ok($content[1]->{focused}, '==', 1, 'Second container focused');
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$i3->command("mode floating")->recv;
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$i3->command(qq|[con_id="$last_id"] focus|)->recv;
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@content = @{get_ws_content($tmp)};
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cmp_ok($content[1]->{focused}, '==', 1, 'Last container focused');
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$i3->command("mode floating")->recv;
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diag("focused = " . get_focused($tmp));
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$i3->command("kill")->recv;
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diag("focused = " . get_focused($tmp));
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# TODO: this test result is actually not right. the focus reverts to where the mouse pointer is.
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cmp_ok(get_focused($tmp), '==', $second_id, 'Focus reverted to second floating container');
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$i3->command("kill")->recv;
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@content = @{get_ws_content($tmp)};
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cmp_ok($content[0]->{focused}, '==', 1, 'Focus reverted to tiling container');
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