parent
f14a94031c
commit
811ff07b8e
@ -836,9 +836,9 @@ workspace "2: vim" output VGA1
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You can change all colors which i3 uses to draw the window decorations.
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*Syntax*:
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-------------------------------------------------------------------------
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<colorclass> <border> <background> <text> <indicator> <decoration_border>
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-------------------------------------------------------------------------
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--------------------------------------------------------------------
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<colorclass> <border> <background> <text> <indicator> <child_border>
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--------------------------------------------------------------------
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Where colorclass can be one of:
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@ -863,8 +863,8 @@ client.background::
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Colors are in HTML hex format (#rrggbb), see the following example:
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*Examples (default colors)*:
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---------------------------------------------------------
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# class border backgr. text indicator decoration_border
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----------------------------------------------------------------------
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# class border backgr. text indicator child_border
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client.focused #4c7899 #285577 #ffffff #2e9ef4 #285577
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client.focused_inactive #333333 #5f676a #ffffff #484e50 #5f676a
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client.unfocused #333333 #222222 #888888 #292d2e #222222
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@ -872,10 +872,10 @@ client.urgent #2f343a #900000 #ffffff #900000 #900000
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client.placeholder #000000 #0c0c0c #ffffff #000000 #0c0c0c
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client.background #ffffff
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---------------------------------------------------------
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----------------------------------------------------------------------
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Note that for the window decorations, the color around the child window is the
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"decoration_border", and "border" color is only the two thin lines around the
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"child_border", and "border" color is only the two thin lines around the
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titlebar.
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The indicator color is used for indicating where a new window will be opened.
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@ -54,7 +54,7 @@ struct Colortriple {
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color_t background;
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color_t text;
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color_t indicator;
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color_t decoration_border;
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color_t child_border;
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};
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/**
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@ -59,7 +59,7 @@ CFGFUN(no_focus);
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CFGFUN(ipc_socket, const char *path);
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CFGFUN(restart_state, const char *path);
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CFGFUN(popup_during_fullscreen, const char *value);
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CFGFUN(color, const char *colorclass, const char *border, const char *background, const char *text, const char *indicator, const char *decoration_border);
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CFGFUN(color, const char *colorclass, const char *border, const char *background, const char *text, const char *indicator, const char *child_border);
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CFGFUN(color_single, const char *colorclass, const char *color);
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CFGFUN(floating_modifier, const char *modifiers);
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CFGFUN(new_window, const char *windowtype, const char *border, const long width);
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@ -282,13 +282,13 @@ state COLOR_TEXT:
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state COLOR_INDICATOR:
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indicator = word
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-> COLOR_DECORATION_BORDER
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-> COLOR_CHILD_BORDER
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end
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-> call cfg_color($colorclass, $border, $background, $text, NULL, NULL)
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state COLOR_DECORATION_BORDER:
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decoration_border = word
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-> call cfg_color($colorclass, $border, $background, $text, $indicator, $decoration_border)
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state COLOR_CHILD_BORDER:
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child_border = word
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-> call cfg_color($colorclass, $border, $background, $text, $indicator, $child_border)
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end
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-> call cfg_color($colorclass, $border, $background, $text, $indicator, NULL)
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14
src/config.c
14
src/config.c
@ -193,13 +193,13 @@ void load_configuration(xcb_connection_t *conn, const char *override_configpath,
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memset(&config, 0, sizeof(config));
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/* Initialize default colors */
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#define INIT_COLOR(x, cborder, cbackground, ctext, cindicator) \
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do { \
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x.border = draw_util_hex_to_color(cborder); \
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x.background = draw_util_hex_to_color(cbackground); \
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x.text = draw_util_hex_to_color(ctext); \
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x.indicator = draw_util_hex_to_color(cindicator); \
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x.decoration_border = draw_util_hex_to_color(cbackground); \
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#define INIT_COLOR(x, cborder, cbackground, ctext, cindicator) \
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do { \
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x.border = draw_util_hex_to_color(cborder); \
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x.background = draw_util_hex_to_color(cbackground); \
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x.text = draw_util_hex_to_color(ctext); \
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x.indicator = draw_util_hex_to_color(cindicator); \
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x.child_border = draw_util_hex_to_color(cbackground); \
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} while (0)
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config.client.background = draw_util_hex_to_color("#000000");
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@ -338,22 +338,22 @@ CFGFUN(color_single, const char *colorclass, const char *color) {
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config.client.background = draw_util_hex_to_color(color);
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}
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CFGFUN(color, const char *colorclass, const char *border, const char *background, const char *text, const char *indicator, const char *decoration_border) {
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#define APPLY_COLORS(classname) \
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do { \
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if (strcmp(colorclass, "client." #classname) == 0) { \
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config.client.classname.border = draw_util_hex_to_color(border); \
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config.client.classname.background = draw_util_hex_to_color(background); \
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config.client.classname.text = draw_util_hex_to_color(text); \
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if (indicator != NULL) { \
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config.client.classname.indicator = draw_util_hex_to_color(indicator); \
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} \
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if (decoration_border != NULL) { \
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config.client.classname.decoration_border = draw_util_hex_to_color(decoration_border); \
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} else { \
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config.client.classname.decoration_border = config.client.classname.background; \
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} \
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} \
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CFGFUN(color, const char *colorclass, const char *border, const char *background, const char *text, const char *indicator, const char *child_border) {
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#define APPLY_COLORS(classname) \
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do { \
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if (strcmp(colorclass, "client." #classname) == 0) { \
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config.client.classname.border = draw_util_hex_to_color(border); \
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config.client.classname.background = draw_util_hex_to_color(background); \
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config.client.classname.text = draw_util_hex_to_color(text); \
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if (indicator != NULL) { \
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config.client.classname.indicator = draw_util_hex_to_color(indicator); \
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} \
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if (child_border != NULL) { \
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config.client.classname.child_border = draw_util_hex_to_color(child_border); \
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} else { \
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config.client.classname.child_border = config.client.classname.background; \
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} \
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} \
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} while (0)
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APPLY_COLORS(focused_inactive);
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10
src/x.c
10
src/x.c
@ -464,24 +464,22 @@ void x_draw_decoration(Con *con) {
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* rectangle because some childs are not freely resizable and we want
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* their background color to "shine through". */
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if (!(borders_to_hide & ADJ_LEFT_SCREEN_EDGE)) {
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draw_util_rectangle(conn, &(con->frame_buffer), p->color->decoration_border, 0, 0, br.x, r->height);
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draw_util_rectangle(conn, &(con->frame_buffer), p->color->child_border, 0, 0, br.x, r->height);
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}
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if (!(borders_to_hide & ADJ_RIGHT_SCREEN_EDGE)) {
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draw_util_rectangle(conn, &(con->frame_buffer),
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p->color->decoration_border, r->width + (br.width + br.x), 0,
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p->color->child_border, r->width + (br.width + br.x), 0,
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-(br.width + br.x), r->height);
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}
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if (!(borders_to_hide & ADJ_LOWER_SCREEN_EDGE)) {
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draw_util_rectangle(conn, &(con->frame_buffer),
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p->color->decoration_border, br.x, r->height + (br.height +
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br.y),
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p->color->child_border, br.x, r->height + (br.height + br.y),
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r->width + br.width, -(br.height + br.y));
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}
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/* pixel border needs an additional line at the top */
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if (p->border_style == BS_PIXEL && !(borders_to_hide & ADJ_UPPER_SCREEN_EDGE)) {
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draw_util_rectangle(conn, &(con->frame_buffer),
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p->color->decoration_border, br.x, 0, r->width + br.width,
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br.y);
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p->color->child_border, br.x, 0, r->width + br.width, br.y);
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}
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/* Highlight the side of the border at which the next window will be
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