split up toggle_floating_mode into floating_enable and floating_disable
This commit is contained in:
parent
285692c92c
commit
69e1975e29
@ -28,9 +28,23 @@ typedef enum { BORDER_LEFT = (1 << 0),
|
||||
BORDER_BOTTOM = (1 << 3)} border_t;
|
||||
|
||||
/**
|
||||
* Enters floating mode for the given client. Correctly takes care of the
|
||||
* position/size (separately stored for tiling/floating mode) and
|
||||
* repositions/resizes/redecorates the client.
|
||||
* Enables floating mode for the given container by detaching it from its
|
||||
* parent, creating a new container around it and storing this container in the
|
||||
* floating_windows list of the workspace.
|
||||
*
|
||||
*/
|
||||
void floating_enable(Con *con, bool automatic);
|
||||
|
||||
/**
|
||||
* Disables floating mode for the given container by re-attaching the container
|
||||
* to its old parent.
|
||||
*
|
||||
*/
|
||||
void floating_disable(Con *con, bool automatic);
|
||||
|
||||
/**
|
||||
* Calls floating_enable() for tiling containers and floating_disable() for
|
||||
* floating containers.
|
||||
*
|
||||
* If the automatic flag is set to true, this was an automatic update by a
|
||||
* change of the window class from the application which can be overwritten by
|
||||
|
116
src/floating.c
116
src/floating.c
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* vim:ts=8:expandtab
|
||||
* vim:ts=4:sw=4:expandtab
|
||||
*
|
||||
* i3 - an improved dynamic tiling window manager
|
||||
*
|
||||
@ -16,6 +16,65 @@
|
||||
|
||||
extern xcb_connection_t *conn;
|
||||
|
||||
void floating_enable(Con *con, bool automatic) {
|
||||
/* 1: detach the container from its parent */
|
||||
/* TODO: refactor this with tree_close() */
|
||||
TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
|
||||
TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
|
||||
|
||||
Con *child;
|
||||
int children = 0;
|
||||
TAILQ_FOREACH(child, &(con->parent->nodes_head), nodes)
|
||||
children++;
|
||||
/* TODO: better document why this math works */
|
||||
double fix = 1.0 / (1.0 - (1.0 / (children+1)));
|
||||
TAILQ_FOREACH(child, &(con->parent->nodes_head), nodes) {
|
||||
if (child->percent <= 0.0)
|
||||
continue;
|
||||
child->percent *= fix;
|
||||
}
|
||||
|
||||
/* 2: create a new container to render the decoration on, add
|
||||
* it as a floating window to the workspace */
|
||||
Con *nc = con_new(NULL);
|
||||
nc->parent = con_get_workspace(con);
|
||||
nc->rect = con->rect;
|
||||
nc->orientation = NO_ORIENTATION;
|
||||
nc->type = CT_FLOATING_CON;
|
||||
TAILQ_INSERT_TAIL(&(nc->parent->floating_head), nc, floating_windows);
|
||||
TAILQ_INSERT_TAIL(&(nc->parent->focus_head), nc, focused);
|
||||
|
||||
/* 3: attach the child to the new parent container */
|
||||
con->old_parent = con->parent;
|
||||
con->parent = nc;
|
||||
con->floating = FLOATING_USER_ON;
|
||||
nc->rect.x = 400;
|
||||
nc->rect.y = 400;
|
||||
TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
|
||||
TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
|
||||
}
|
||||
|
||||
void floating_disable(Con *con, bool automatic) {
|
||||
assert(con->old_parent != NULL);
|
||||
|
||||
/* 1: detach from parent container */
|
||||
TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
|
||||
TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
|
||||
|
||||
/* 2: kill parent container */
|
||||
TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows);
|
||||
TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused);
|
||||
tree_close(con->parent, false);
|
||||
|
||||
/* 3: re-attach to previous parent */
|
||||
con->parent = con->old_parent;
|
||||
TAILQ_INSERT_TAIL(&(con->parent->nodes_head), con, nodes);
|
||||
TAILQ_INSERT_TAIL(&(con->parent->focus_head), con, focused);
|
||||
|
||||
con->floating = FLOATING_USER_OFF;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Toggles floating mode for the given container.
|
||||
*
|
||||
@ -29,63 +88,12 @@ void toggle_floating_mode(Con *con, bool automatic) {
|
||||
/* see if the client is already floating */
|
||||
if (con_is_floating(con)) {
|
||||
LOG("already floating, re-setting to tiling\n");
|
||||
assert(con->old_parent != NULL);
|
||||
|
||||
/* 1: detach from parent container */
|
||||
TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
|
||||
TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
|
||||
|
||||
/* 2: kill parent container */
|
||||
TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows);
|
||||
TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused);
|
||||
tree_close(con->parent, false);
|
||||
|
||||
/* 3: re-attach to previous parent */
|
||||
con->parent = con->old_parent;
|
||||
TAILQ_INSERT_TAIL(&(con->parent->nodes_head), con, nodes);
|
||||
TAILQ_INSERT_TAIL(&(con->parent->focus_head), con, focused);
|
||||
|
||||
con->floating = FLOATING_USER_OFF;
|
||||
|
||||
floating_disable(con, automatic);
|
||||
return;
|
||||
}
|
||||
|
||||
/* 1: detach the container from its parent */
|
||||
/* TODO: refactor this with tree_close() */
|
||||
TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
|
||||
TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
|
||||
|
||||
Con *child;
|
||||
int children = 0;
|
||||
TAILQ_FOREACH(child, &(con->parent->nodes_head), nodes)
|
||||
children++;
|
||||
/* TODO: better document why this math works */
|
||||
double fix = 1.0 / (1.0 - (1.0 / (children+1)));
|
||||
TAILQ_FOREACH(child, &(con->parent->nodes_head), nodes) {
|
||||
if (child->percent <= 0.0)
|
||||
continue;
|
||||
child->percent *= fix;
|
||||
}
|
||||
|
||||
/* 2: create a new container to render the decoration on, add
|
||||
* it as a floating window to the workspace */
|
||||
Con *nc = con_new(NULL);
|
||||
nc->parent = con_get_workspace(con);
|
||||
nc->rect = con->rect;
|
||||
nc->orientation = NO_ORIENTATION;
|
||||
nc->type = CT_FLOATING_CON;
|
||||
TAILQ_INSERT_TAIL(&(nc->parent->floating_head), nc, floating_windows);
|
||||
TAILQ_INSERT_TAIL(&(nc->parent->focus_head), nc, focused);
|
||||
|
||||
/* 3: attach the child to the new parent container */
|
||||
con->old_parent = con->parent;
|
||||
con->parent = nc;
|
||||
con->floating = FLOATING_USER_ON;
|
||||
nc->rect.x = 400;
|
||||
nc->rect.y = 400;
|
||||
TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
|
||||
TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
|
||||
|
||||
floating_enable(con, automatic);
|
||||
|
||||
|
||||
#if 0
|
||||
|
Loading…
Reference in New Issue
Block a user