bugfix: correctly move cons out of floating cons when the workspace has no other tiling cons (Thanks mseed)
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334e41daa4
commit
676afce540
24
src/tree.c
24
src/tree.c
@ -384,7 +384,13 @@ void tree_move(char way, orientation_t orientation) {
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* and the orientation still does not match. In this case, we split the
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* and the orientation still does not match. In this case, we split the
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* workspace to have the same look & feel as in older i3 releases. */
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* workspace to have the same look & feel as in older i3 releases. */
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if (parent->type == CT_WORKSPACE) {
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if (parent->type == CT_WORKSPACE) {
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DLOG("Arrived at workspace, splitting...\n");
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DLOG("Arrived at workspace\n");
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/* In case of moving a window out of a floating con, there might be
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* not a single tiling container. Makes no sense to split then, so
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* just use the workspace as target */
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if (TAILQ_EMPTY(&(parent->nodes_head)))
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break;
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/* 1: create a new split container */
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/* 1: create a new split container */
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Con *new = con_new(NULL);
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Con *new = con_new(NULL);
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new->parent = parent;
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new->parent = parent;
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@ -430,6 +436,17 @@ void tree_move(char way, orientation_t orientation) {
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Con *current = TAILQ_FIRST(&(parent->focus_head));
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Con *current = TAILQ_FIRST(&(parent->focus_head));
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assert(current != TAILQ_END(&(parent->focus_head)));
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assert(current != TAILQ_END(&(parent->focus_head)));
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/* If we have no tiling cons (when moving a window out of a floating con to
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* an otherwise empty workspace for example), we just attach the window to
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* the workspace. */
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if (TAILQ_EMPTY(&(parent->nodes_head))) {
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con_detach(focused);
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con_fix_percent(focused->parent);
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focused->parent = parent;
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TAILQ_INSERT_HEAD(&(parent->nodes_head), focused, nodes);
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TAILQ_INSERT_HEAD(&(parent->focus_head), focused, focused);
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} else {
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/* 2: chose next (or previous) */
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/* 2: chose next (or previous) */
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Con *next = current;
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Con *next = current;
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if (way == 'n') {
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if (way == 'n') {
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@ -493,14 +510,15 @@ void tree_move(char way, orientation_t orientation) {
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TAILQ_INSERT_HEAD(&(next->parent->focus_head), focused, focused);
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TAILQ_INSERT_HEAD(&(next->parent->focus_head), focused, focused);
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/* TODO: don’t influence focus handling? */
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/* TODO: don’t influence focus handling? */
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}
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}
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}
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/* fix the percentages in the container we moved to */
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/* fix the percentages in the container we moved to */
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int children = con_num_children(next->parent);
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int children = con_num_children(focused->parent);
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if (children == 1)
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if (children == 1)
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focused->percent = 1.0;
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focused->percent = 1.0;
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else
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else
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focused->percent = 1.0 / (children - 1);
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focused->percent = 1.0 / (children - 1);
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con_fix_percent(next->parent);
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con_fix_percent(focused->parent);
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/* We need to call con_focus() to fix the focus stack "above" the container
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/* We need to call con_focus() to fix the focus stack "above" the container
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* we just inserted the focused container into (otherwise, the parent
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* we just inserted the focused container into (otherwise, the parent
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