Merge branch 'floating-focus' into next
This commit is contained in:
commit
4dc0a86faf
@ -520,31 +520,6 @@ void drag_pointer(Con *con, xcb_button_press_event_t *event, xcb_window_t
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}
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}
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#if 0
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#if 0
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/*
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* Changes focus in the given direction for floating clients.
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*
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* Changing to the left/right means going to the previous/next floating client,
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* changing to top/bottom means cycling through the Z-index.
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*
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*/
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void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, direction_t direction) {
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DLOG("floating focus\n");
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if (direction == D_LEFT || direction == D_RIGHT) {
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/* Go to the next/previous floating client */
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Client *client;
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while ((client = (direction == D_LEFT ? TAILQ_PREV(currently_focused, floating_clients_head, floating_clients) :
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TAILQ_NEXT(currently_focused, floating_clients))) !=
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TAILQ_END(&(currently_focused->workspace->floating_clients))) {
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if (!client->floating)
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continue;
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set_focus(conn, client, true);
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return;
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}
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}
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}
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/*
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/*
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* Moves the client 10px to the specified direction.
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* Moves the client 10px to the specified direction.
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*
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*
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33
src/tree.c
33
src/tree.c
@ -421,13 +421,36 @@ static bool _tree_next(Con *con, char way, orientation_t orientation, bool wrap)
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return true;
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return true;
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}
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}
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if (con->type == CT_FLOATING_CON) {
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/* TODO: implement focus for floating windows */
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return false;
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}
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Con *parent = con->parent;
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Con *parent = con->parent;
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if (con->type == CT_FLOATING_CON) {
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/* left/right focuses the previous/next floating container */
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if (orientation == HORIZ) {
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Con *next;
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if (way == 'n')
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next = TAILQ_NEXT(con, floating_windows);
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else next = TAILQ_PREV(con, floating_head, floating_windows);
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/* If there is no next/previous container, wrap */
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if (!next) {
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if (way == 'n')
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next = TAILQ_FIRST(&(parent->floating_head));
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else next = TAILQ_LAST(&(parent->floating_head), floating_head);
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}
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/* Still no next/previous container? bail out */
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if (!next)
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return false;
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con_focus(con_descend_focused(next));
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return true;
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} else {
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/* up/down cycles through the Z-index */
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/* TODO: implement cycling through the z-index */
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return false;
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}
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}
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/* If the orientation does not match or there is no other con to focus, we
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/* If the orientation does not match or there is no other con to focus, we
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* need to go higher in the hierarchy */
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* need to go higher in the hierarchy */
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if (con_orientation(parent) != orientation ||
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if (con_orientation(parent) != orientation ||
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@ -170,5 +170,46 @@ sleep 0.25;
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is($x->input_focus, $second->id, 'second (floating) container focused');
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is($x->input_focus, $second->id, 'second (floating) container focused');
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#############################################################################
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# 6: see if switching floating focus using the focus left/right command works
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#############################################################################
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$tmp = fresh_workspace;
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$first = open_standard_window($x, '#ff0000', 1); # window 10
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$second = open_standard_window($x, '#00ff00', 1); # window 11
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$third = open_standard_window($x, '#0000ff', 1); # window 12
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is($x->input_focus, $third->id, 'third container focused');
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cmd 'focus left';
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sleep 0.25;
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is($x->input_focus, $second->id, 'second container focused');
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cmd 'focus left';
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sleep 0.25;
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is($x->input_focus, $first->id, 'first container focused');
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cmd 'focus left';
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sleep 0.25;
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is($x->input_focus, $third->id, 'focus wrapped to third container');
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cmd 'focus right';
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sleep 0.25;
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is($x->input_focus, $first->id, 'focus wrapped to first container');
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cmd 'focus right';
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sleep 0.25;
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is($x->input_focus, $second->id, 'focus on second container');
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done_testing;
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done_testing;
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@ -48,16 +48,23 @@ use warnings;
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}
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}
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sub open_standard_window {
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sub open_standard_window {
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my ($x, $color) = @_;
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my ($x, $color, $floating) = @_;
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$color ||= '#c0c0c0';
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$color ||= '#c0c0c0';
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my $window = $x->root->create_child(
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# We cannot use a hashref here because create_child expands the arguments into an array
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my @args = (
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class => WINDOW_CLASS_INPUT_OUTPUT,
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class => WINDOW_CLASS_INPUT_OUTPUT,
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rect => [ 0, 0, 30, 30 ],
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rect => X11::XCB::Rect->new(x => 0, y => 0, width => 30, height => 30 ),
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background_color => $color,
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background_color => $color,
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);
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);
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if (defined($floating) && $floating) {
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@args = (@args, window_type => $x->atom(name => '_NET_WM_WINDOW_TYPE_UTILITY'));
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}
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my $window = $x->root->create_child(@args);
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$window->name('Window ' . counter_window());
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$window->name('Window ' . counter_window());
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$window->map;
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$window->map;
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