Bugfix: Correctly revert focus to other floating windows when closing a floating window
Uncovered by the testsuite \o/
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67aab7c8bd
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4dbda73114
@ -70,8 +70,15 @@ void tree_next(char way, orientation_t orientation);
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* Returns true if the container was killed or false if just WM_DELETE was sent
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* and the window is expected to kill itself.
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*
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* The dont_kill_parent flag is specified when the function calls itself
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* recursively while deleting a containers children.
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*
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* The force_set_focus flag is specified in the case of killing a floating
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* window: tree_close() will be invoked for the CT_FLOATINGCON (the parent
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* container) and focus should be set there.
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*
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*/
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bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent);
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bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent, bool force_set_focus);
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/**
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* Loads tree from ~/.i3/_restart.json (used for in-place restarts).
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@ -533,7 +533,7 @@ kill:
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else {
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TAILQ_FOREACH(current, &owindows, owindows) {
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printf("matching: %p / %s\n", current->con, current->con->name);
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tree_close(current->con, $2, false);
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tree_close(current->con, $2, false, false);
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}
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}
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@ -1021,7 +1021,7 @@ static void con_on_remove_child(Con *con) {
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int children = con_num_children(con);
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if (children == 0) {
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DLOG("Container empty, closing\n");
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tree_close(con, DONT_KILL_WINDOW, false);
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tree_close(con, DONT_KILL_WINDOW, false, false);
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return;
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}
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}
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@ -91,7 +91,7 @@ void floating_enable(Con *con, bool automatic) {
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/* check if the parent container is empty and close it if so */
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if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) && con_num_children(con->parent) == 0) {
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DLOG("Old container empty after setting this child to floating, closing\n");
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tree_close(con->parent, DONT_KILL_WINDOW, false);
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tree_close(con->parent, DONT_KILL_WINDOW, false, false);
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}
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char *name;
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@ -212,7 +212,7 @@ void floating_disable(Con *con, bool automatic) {
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/* 2: kill parent container */
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TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows);
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TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused);
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tree_close(con->parent, DONT_KILL_WINDOW, false);
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tree_close(con->parent, DONT_KILL_WINDOW, false, false);
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/* 3: re-attach to the parent of the currently focused con on the workspace
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* this floating con was on */
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@ -457,7 +457,7 @@ static int handle_unmap_notify_event(xcb_unmap_notify_event_t *event) {
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return 1;
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}
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tree_close(con, DONT_KILL_WINDOW, false);
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tree_close(con, DONT_KILL_WINDOW, false, false);
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tree_render();
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x_push_changes(croot);
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return 1;
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@ -789,7 +789,7 @@ void randr_query_outputs() {
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}
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DLOG("destroying disappearing con %p\n", output->con);
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tree_close(output->con, DONT_KILL_WINDOW, true);
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tree_close(output->con, DONT_KILL_WINDOW, true, false);
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DLOG("Done. Should be fine now\n");
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output->con = NULL;
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}
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19
src/tree.c
19
src/tree.c
@ -114,8 +114,15 @@ static bool _is_con_mapped(Con *con) {
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* Returns true if the container was killed or false if just WM_DELETE was sent
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* and the window is expected to kill itself.
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*
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* The dont_kill_parent flag is specified when the function calls itself
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* recursively while deleting a containers children.
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*
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* The force_set_focus flag is specified in the case of killing a floating
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* window: tree_close() will be invoked for the CT_FLOATINGCON (the parent
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* container) and focus should be set there.
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*
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*/
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bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent) {
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bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent, bool force_set_focus) {
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bool was_mapped = con->mapped;
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Con *parent = con->parent;
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@ -138,7 +145,7 @@ bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent) {
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for (child = TAILQ_FIRST(&(con->nodes_head)); child; ) {
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nextchild = TAILQ_NEXT(child, nodes);
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DLOG("killing child=%p\n", child);
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if (!tree_close(child, kill_window, true))
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if (!tree_close(child, kill_window, true, false))
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abort_kill = true;
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child = nextchild;
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}
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@ -191,7 +198,7 @@ bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent) {
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if (con_is_floating(con)) {
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Con *ws = con_get_workspace(con);
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DLOG("Container was floating, killing floating container\n");
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tree_close(parent, DONT_KILL_WINDOW, false);
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tree_close(parent, DONT_KILL_WINDOW, false, (con == focused));
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DLOG("parent container killed\n");
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if (con == focused) {
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DLOG("This is the focused container, i need to find another one to focus. I start looking at ws = %p\n", ws);
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@ -224,7 +231,7 @@ bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent) {
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/* Instead of focusing the dockarea, we need to restore focus to the workspace */
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con_focus(con_descend_focused(output_get_content(next->parent)));
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} else {
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if (con != focused)
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if (!force_set_focus && con != focused)
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DLOG("not changing focus, the container was not focused before\n");
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else con_focus(next);
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}
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@ -259,7 +266,7 @@ void tree_close_con(kill_window_t kill_window) {
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assert(focused->type != CT_ROOT);
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/* Kill con */
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tree_close(focused, kill_window, false);
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tree_close(focused, kill_window, false, false);
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}
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/*
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@ -549,7 +556,7 @@ void tree_flatten(Con *con) {
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/* 4: close the redundant cons */
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DLOG("closing redundant cons\n");
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tree_close(con, DONT_KILL_WINDOW, true);
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tree_close(con, DONT_KILL_WINDOW, true, false);
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/* Well, we got to abort the recursion here because we destroyed the
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* container. However, if tree_flatten() is called sufficiently often,
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@ -211,7 +211,7 @@ void workspace_show(const char *num) {
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/* check if this workspace is currently visible */
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if (!workspace_is_visible(old)) {
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LOG("Closing old workspace (%p / %s), it is empty\n", old, old->name);
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tree_close(old, DONT_KILL_WINDOW, false);
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tree_close(old, DONT_KILL_WINDOW, false, false);
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ipc_send_event("workspace", I3_IPC_EVENT_WORKSPACE, "{\"change\":\"empty\"}");
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changed_num_workspaces = true;
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}
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