Bugfix: Fix resizing on second monitor (Thanks litemotiv)
We now use the virtual screen’s size/position instead of the X root window for the grabwin (grabwin = the area in which the pointer may move when resizing).
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18
src/resize.c
18
src/resize.c
@ -36,13 +36,20 @@
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int resize_graphical_handler(xcb_connection_t *conn, Workspace *ws, int first, int second,
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resize_orientation_t orientation, xcb_button_press_event_t *event) {
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int new_position;
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xcb_screen_t *root_screen = xcb_setup_roots_iterator(xcb_get_setup(conn)).data;
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i3Screen *screen = get_screen_containing(event->root_x, event->root_y);
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if (screen == NULL) {
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LOG("BUG: No screen found at this position (%d, %d)\n", event->root_x, event->root_y);
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return 1;
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}
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/* We cannot use the X root window's width_in_pixels or height_in_pixels
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* attributes here since they are not updated when you configure new
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* screens during runtime. Instead, we just use the most right and most
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* bottom Xinerama screen and use their position + width/height to get
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* the area of pixels currently in use */
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i3Screen *most_right = get_screen_most(D_RIGHT, screen),
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*most_bottom = get_screen_most(D_DOWN, screen);
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LOG("event->event_x = %d, event->root_x = %d\n", event->event_x, event->root_x);
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LOG("Screen dimensions: (%d, %d) %d x %d\n", screen->rect.x, screen->rect.y, screen->rect.width, screen->rect.height);
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@ -62,7 +69,10 @@ int resize_graphical_handler(xcb_connection_t *conn, Workspace *ws, int first, i
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/* Open a new window, the resizebar. Grab the pointer and move the window around
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as the user moves the pointer. */
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Rect grabrect = {0, 0, root_screen->width_in_pixels, root_screen->height_in_pixels};
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Rect grabrect = {0,
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0,
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most_right->rect.x + most_right->rect.width,
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most_bottom->rect.x + most_bottom->rect.height};
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xcb_window_t grabwin = create_window(conn, grabrect, XCB_WINDOW_CLASS_INPUT_ONLY, -1, true, mask, values);
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Rect helprect;
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@ -73,9 +83,9 @@ int resize_graphical_handler(xcb_connection_t *conn, Workspace *ws, int first, i
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helprect.height = screen->rect.height;
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new_position = event->root_x;
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} else {
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helprect.x = 0;
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helprect.x = screen->rect.x;
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helprect.y = event->root_y;
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helprect.width = root_screen->width_in_pixels;
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helprect.width = screen->rect.width;
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helprect.height = 2;
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new_position = event->root_y;
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}
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