Merge branch 'move-floating' into next
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commit
4330c723ae
@ -1134,9 +1134,19 @@ mode_toggle::
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For moving, use +move left+, +move right+, +move down+ and +move up+.
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For moving, use +move left+, +move right+, +move down+ and +move up+.
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*Syntax*:
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-----------------------------------
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focus <left|right|down|up>
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focus <parent|child|floating|tiling|mode_toggle>
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move <left|right|down|up> [<px> px]
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-----------------------------------
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Note that the amount of pixels you can specify for the +move+ command is only
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relevant for floating containers. The default amount is 10 pixels.
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*Examples*:
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*Examples*:
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----------------------
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----------------------
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# Focus clients on the left, bottom, top, right:
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# Focus container on the left, bottom, top, right:
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bindsym mod+j focus left
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bindsym mod+j focus left
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bindsym mod+k focus down
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bindsym mod+k focus down
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bindsym mod+l focus up
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bindsym mod+l focus up
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@ -1148,11 +1158,15 @@ bindsym mod+u focus parent
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# Focus last floating/tiling container
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# Focus last floating/tiling container
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bindsym mod+g focus mode_toggle
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bindsym mod+g focus mode_toggle
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# Move client to the left, bottom, top, right:
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# Move container to the left, bottom, top, right:
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bindsym mod+j move left
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bindsym mod+j move left
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bindsym mod+k move down
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bindsym mod+k move down
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bindsym mod+l move up
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bindsym mod+l move up
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bindsym mod+semicolon move right
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bindsym mod+semicolon move right
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# Move container, but make floating containers
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# move more than the default
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bindsym mod+j move left 20 px
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----------------------
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----------------------
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=== Changing (named) workspaces/moving to workspaces
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=== Changing (named) workspaces/moving to workspaces
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@ -734,10 +734,27 @@ border_style:
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;
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;
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move:
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move:
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TOK_MOVE direction
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TOK_MOVE direction resize_px
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{
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{
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printf("moving in direction %d\n", $2);
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int direction = $2;
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tree_move($2);
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int px = $3;
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/* TODO: make 'move' work with criteria. */
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printf("moving in direction %d\n", direction);
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if (con_is_floating(focused)) {
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printf("floating move with %d pixels\n", px);
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if (direction == TOK_LEFT) {
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focused->parent->rect.x -= px;
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} else if (direction == TOK_RIGHT) {
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focused->parent->rect.x += px;
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} else if (direction == TOK_UP) {
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focused->parent->rect.y -= px;
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} else if (direction == TOK_DOWN) {
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focused->parent->rect.y += px;
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}
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} else {
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tree_move(direction);
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}
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tree_render();
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tree_render();
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}
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}
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@ -8,7 +8,9 @@
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# 4) move a container in a different direction so that we need to go up in tree
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# 4) move a container in a different direction so that we need to go up in tree
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#
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#
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use i3test;
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use i3test;
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use X11::XCB::Connection;
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my $x = X11::XCB::Connection->new;
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my $i3 = i3(get_socket_path());
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my $i3 = i3(get_socket_path());
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my $tmp = fresh_workspace;
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my $tmp = fresh_workspace;
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@ -24,13 +26,13 @@ is(@{$old_content}, 1, 'one container on this workspace');
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my $first = $old_content->[0]->{id};
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my $first = $old_content->[0]->{id};
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#cmd 'move before h';
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cmd 'move left';
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#cmd 'move before v';
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cmd 'move right';
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#cmd 'move after v';
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cmd 'move up';
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#cmd 'move after h';
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cmd 'move down';
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my $content = get_ws_content($tmp);
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my $content = get_ws_content($tmp);
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#is_deeply($old_content, $content, 'workspace unmodified after useless moves');
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is_deeply($old_content, $content, 'workspace unmodified after useless moves');
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######################################################################
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######################################################################
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# 2) move a container before another single container
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# 2) move a container before another single container
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@ -131,4 +133,75 @@ cmd "move right";
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$content = get_ws_content($otmp);
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$content = get_ws_content($otmp);
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is(@{$content}, 1, 'only one nodes on this workspace');
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is(@{$content}, 1, 'only one nodes on this workspace');
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######################################################################
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# 5) test moving floating containers.
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######################################################################
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$tmp = fresh_workspace;
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my $floatwin = open_floating_window($x);
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my ($absolute_before, $top_before) = $floatwin->rect;
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cmd 'move left';
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my ($absolute, $top) = $floatwin->rect;
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is($absolute->x, ($absolute_before->x - 10), 'moved 10 px to the left');
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is($absolute->y, $absolute_before->y, 'y not changed');
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is($absolute->width, $absolute_before->width, 'width not changed');
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is($absolute->height, $absolute_before->height, 'height not changed');
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$absolute_before = $absolute;
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$top_before = $top;
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cmd 'move right';
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($absolute, $top) = $floatwin->rect;
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is($absolute->x, ($absolute_before->x + 10), 'moved 10 px to the right');
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is($absolute->y, $absolute_before->y, 'y not changed');
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is($absolute->width, $absolute_before->width, 'width not changed');
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is($absolute->height, $absolute_before->height, 'height not changed');
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$absolute_before = $absolute;
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$top_before = $top;
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cmd 'move up';
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($absolute, $top) = $floatwin->rect;
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is($absolute->x, $absolute_before->x, 'x not changed');
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is($absolute->y, ($absolute_before->y - 10), 'moved 10 px up');
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is($absolute->width, $absolute_before->width, 'width not changed');
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is($absolute->height, $absolute_before->height, 'height not changed');
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$absolute_before = $absolute;
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$top_before = $top;
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cmd 'move down';
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($absolute, $top) = $floatwin->rect;
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is($absolute->x, $absolute_before->x, 'x not changed');
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is($absolute->y, ($absolute_before->y + 10), 'moved 10 px up');
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is($absolute->width, $absolute_before->width, 'width not changed');
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is($absolute->height, $absolute_before->height, 'height not changed');
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$absolute_before = $absolute;
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$top_before = $top;
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######################################################################
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# 6) test moving floating containers with a specific amount of px
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######################################################################
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cmd 'move left 20 px';
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($absolute, $top) = $floatwin->rect;
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is($absolute->x, ($absolute_before->x - 20), 'moved 10 px to the left');
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is($absolute->y, $absolute_before->y, 'y not changed');
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is($absolute->width, $absolute_before->width, 'width not changed');
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is($absolute->height, $absolute_before->height, 'height not changed');
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done_testing;
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done_testing;
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