bugfix: resizing problem when resizing vertically on the top border (Thanks julien)
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parent
3383437705
commit
3e08ceaff9
10
src/click.c
10
src/click.c
@ -329,13 +329,17 @@ int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_
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DLOG("BORDER x = %d, y = %d for con %p, window 0x%08x, border_click = %d, clicked_into = %p\n",
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DLOG("BORDER x = %d, y = %d for con %p, window 0x%08x, border_click = %d, clicked_into = %p\n",
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event->event_x, event->event_y, con, event->event, border_click, clicked_into);
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event->event_x, event->event_y, con, event->event, border_click, clicked_into);
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DLOG("checks for right >= %d\n", con->window_rect.x + con->window_rect.width);
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DLOG("checks for right >= %d\n", con->window_rect.x + con->window_rect.width);
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/* TODO: das problem ist, dass TAILQ_PREV etc. nicht die orientation beachtet. */
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Con *first = NULL, *second = NULL;
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Con *first = NULL, *second = NULL;
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if (clicked_into) {
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if (clicked_into) {
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DLOG("BORDER top\n");
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DLOG("BORDER top\n");
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second = clicked_into;
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if ((first = con_get_next(clicked_into, 'p', VERT)) != NULL) {
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if ((first = con_get_next(clicked_into, 'p', VERT)) != NULL)
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/* instead of setting second = clicked_into we get the container
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* below the one which con_get_next returned. This way, if
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* clicked_into is inside another split-con, we get the correct
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* parent to work with. */
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second = TAILQ_NEXT(first, nodes);
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resize_graphical_handler(first, second, VERT, event);
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resize_graphical_handler(first, second, VERT, event);
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}
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} else if (event->event_x >= 0 && event->event_x <= bsr.x &&
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} else if (event->event_x >= 0 && event->event_x <= bsr.x &&
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event->event_y >= bsr.y && event->event_y <= con->rect.height + bsr.height) {
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event->event_y >= bsr.y && event->event_y <= con->rect.height + bsr.height) {
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DLOG("BORDER left\n");
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DLOG("BORDER left\n");
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