refactor some places to use con_descend_focused instead of duplicating code
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f462a9a215
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@ -483,12 +483,8 @@ void con_move_to_workspace(Con *con, Con *workspace) {
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* container is moved away */
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Con *focus_next = con_next_focused(con);
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/* 2: get the focused container of this workspace by going down as far as
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* possible */
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Con *next = workspace;
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while (!TAILQ_EMPTY(&(next->focus_head)))
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next = TAILQ_FIRST(&(next->focus_head));
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/* 2: get the focused container of this workspace */
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Con *next = con_descend_focused(workspace);
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/* 3: we go up one level, but only when next is a normal container */
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if (next->type != CT_WORKSPACE)
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@ -210,11 +210,8 @@ int handle_enter_notify(void *ignored, xcb_connection_t *conn,
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if (config.disable_focus_follows_mouse)
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return 1;
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Con *next = con;
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while (!TAILQ_EMPTY(&(next->focus_head)))
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next = TAILQ_FIRST(&(next->focus_head));
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con_focus(next);
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con_focus(con_descend_focused(con));
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x_push_changes(croot);
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return 1;
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@ -621,12 +621,7 @@ void randr_query_outputs() {
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continue;
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DLOG("Focusing primary output %s\n", output->name);
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Con *next = output->con;
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while (!TAILQ_EMPTY(&(next->focus_head)))
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next = TAILQ_FIRST(&(next->focus_head));
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DLOG("focusing %p\n", next);
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con_focus(next);
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con_focus(con_descend_focused(output->con));
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}
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/* render_layout flushes */
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16
src/tree.c
16
src/tree.c
@ -155,11 +155,8 @@ void tree_close(Con *con, bool kill_window, bool dont_kill_parent) {
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DLOG("parent container killed\n");
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if (con == focused) {
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DLOG("This is the focused container, i need to find another one to focus. I start looking at ws = %p\n", ws);
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next = ws;
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/* now go down the focus stack as far as
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* possible, excluding the current container */
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while (!TAILQ_EMPTY(&(next->focus_head)))
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next = TAILQ_FIRST(&(next->focus_head));
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/* go down the focus stack as far as possible */
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next = con_descend_focused(ws);
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dont_kill_parent = true;
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DLOG("Alright, focusing %p\n", next);
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@ -361,11 +358,7 @@ void tree_next(char way, orientation_t orientation) {
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/* 3: focus choice comes in here. at the moment we will go down
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* until we find a window */
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/* TODO: check for window, atm we only go down as far as possible */
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while (!TAILQ_EMPTY(&(next->focus_head)))
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next = TAILQ_FIRST(&(next->focus_head));
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DLOG("focusing %p\n", next);
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con_focus(next);
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con_focus(con_descend_focused(next));
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}
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/*
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@ -450,8 +443,7 @@ void tree_move(char way, orientation_t orientation) {
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next = current;
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} else {
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/* if this is a split container, we need to go down */
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while (!TAILQ_EMPTY(&(next->focus_head)))
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next = TAILQ_FIRST(&(next->focus_head));
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next = con_descend_focused(next);
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}
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}
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@ -226,11 +226,7 @@ void workspace_show(const char *num) {
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workspace_reassign_sticky(workspace);
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LOG("switching to %p\n", workspace);
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Con *next = workspace;
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while (!TAILQ_EMPTY(&(next->focus_head)))
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next = TAILQ_FIRST(&(next->focus_head));
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Con *next = con_descend_focused(workspace);
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if (TAILQ_EMPTY(&(old->nodes_head)) && TAILQ_EMPTY(&(old->floating_head))) {
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/* check if this workspace is currently visible */
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