Don’t assign ->container for dock-windows
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8b0bc8c3ff
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07b92c2792
@ -89,6 +89,8 @@ static void focus_window(xcb_connection_t *connection, direction_t direction) {
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*/
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static bool move_current_window_in_container(xcb_connection_t *connection, Client *client,
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direction_t direction) {
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assert(client->container != NULL);
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Client *other = (direction == D_UP ? CIRCLEQ_PREV(client, clients) :
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CIRCLEQ_NEXT(client, clients));
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@ -141,6 +141,11 @@ int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_
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*second = NULL;
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enum { O_HORIZONTAL, O_VERTICAL } orientation = O_VERTICAL;
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if (con == NULL) {
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printf("dock. done.\n");
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return 1;
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}
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printf("event->event_x = %d, client->rect.width = %d\n", event->event_x, client->rect.width);
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if (!border_click) {
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@ -310,15 +315,16 @@ int handle_unmap_notify_event(void *data, xcb_connection_t *c, xcb_unmap_notify_
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client = table_remove(byChild, e->window);
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printf("UnmapNotify for 0x%08x (received from 0x%08x): ", e->window, e->event);
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if(client == NULL) {
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if (client == NULL) {
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printf("not a managed window. Ignoring.\n");
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return 0;
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}
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if (client->container->currently_focused == client)
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client->container->currently_focused = NULL;
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CIRCLEQ_REMOVE(&(client->container->clients), client, clients);
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if (client->container != NULL) {
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if (client->container->currently_focused == client)
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client->container->currently_focused = NULL;
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CIRCLEQ_REMOVE(&(client->container->clients), client, clients);
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}
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printf("child of 0x%08x.\n", client->frame);
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xcb_reparent_window(c, client->child, root, 0, 0);
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11
src/layout.c
11
src/layout.c
@ -89,6 +89,10 @@ void decorate_window(xcb_connection_t *conn, Client *client) {
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text_color,
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border_color;
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/* Clients without a container (docks) won’t get decorated */
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if (client->container == NULL)
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return;
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if (client->container->currently_focused == client) {
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background_color = get_colorpixel(conn, client->frame, "#285577");
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text_color = get_colorpixel(conn, client->frame, "#ffffff");
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@ -207,13 +211,6 @@ static void render_container(xcb_connection_t *connection, Container *container)
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int current_client = 0;
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CIRCLEQ_FOREACH(client, &(container->clients), clients) {
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/* TODO: currently, clients are assigned to the current container.
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Therefore, we need to skip them here. Does anything harmful happen
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if clients *do not* have a container. Is this the more desired
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situation? Let’s find out… */
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if (client->dock)
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continue;
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/* Check if we changed client->x or client->y by updating it…
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* Note the bitwise OR instead of logical OR to force evaluation of both statements */
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if (client->force_reconfigure |
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10
src/mainx.c
10
src/mainx.c
@ -141,9 +141,6 @@ void reparent_window(xcb_connection_t *conn, xcb_window_t child,
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uint32_t mask = 0;
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uint32_t values[3];
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/* Insert into the currently active container */
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CIRCLEQ_INSERT_TAIL(&(CUR_CELL->clients), new, clients);
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/* Update the data structures */
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CUR_CELL->currently_focused = new;
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new->container = CUR_CELL;
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@ -222,7 +219,8 @@ void reparent_window(xcb_connection_t *conn, xcb_window_t child,
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new->dock = true;
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new->titlebar_position = TITLEBAR_OFF;
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new->force_reconfigure = true;
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SLIST_INSERT_HEAD(&(new->container->workspace->dock_clients), new, dock_clients);
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new->container = NULL;
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SLIST_INSERT_HEAD(&(c_ws->dock_clients), new, dock_clients);
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}
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}
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@ -238,6 +236,10 @@ void reparent_window(xcb_connection_t *conn, xcb_window_t child,
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printf("the client wants to be %d pixels height\n", new->desired_height);
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}
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/* Insert into the currently active container, if it’s not a dock window */
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if (!new->dock)
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CIRCLEQ_INSERT_TAIL(&(CUR_CELL->clients), new, clients);
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render_layout(conn);
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}
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10
src/util.c
10
src/util.c
@ -16,6 +16,7 @@
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#include <string.h>
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#include <sys/wait.h>
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#include <stdarg.h>
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#include <assert.h>
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#include "i3.h"
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#include "data.h"
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@ -113,6 +114,12 @@ void check_error(xcb_connection_t *connection, xcb_void_cookie_t cookie, char *e
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*
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*/
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void set_focus(xcb_connection_t *conn, Client *client) {
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/* The dock window cannot be focused */
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/* TODO: does this play well with dzen2’s popup menus? or do we just need to set the input
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focus but not update our internal structures? */
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if (client->dock)
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return;
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/* TODO: check if the focus needs to be changed at all */
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/* Store current_row/current_col */
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c_ws->current_row = current_row;
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@ -154,6 +161,9 @@ void warp_pointer_into(xcb_connection_t *connection, Client *client) {
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*
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*/
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void toggle_fullscreen(xcb_connection_t *conn, Client *client) {
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/* clients without a container (docks) cannot be focused */
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assert(client->container != NULL);
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Workspace *workspace = client->container->workspace;
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workspace->fullscreen_client = (client->fullscreen ? NULL : client);
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