i3/include/manage.h

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/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* © 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
*/
#include <xcb/xcb.h>
#include "data.h"
#ifndef _MANAGE_H
#define _MANAGE_H
/**
* Go through all existing windows (if the window manager is restarted) and
* manage them
*
*/
void manage_existing_windows(xcb_connection_t *conn, xcb_property_handlers_t
*prophs, xcb_window_t root);
/**
* Restores the geometry of each window by reparenting it to the root window
* at the position of its frame.
*
* This is to be called *only* before exiting/restarting i3 because of evil
* side-effects which are to be expected when continuing to run i3.
*
*/
void restore_geometry(xcb_connection_t *conn);
/**
* Do some sanity checks and then reparent the window.
*
*/
void manage_window(xcb_property_handlers_t *prophs, xcb_connection_t *conn,
xcb_window_t window,
xcb_get_window_attributes_cookie_t cookie,
bool needs_to_be_mapped);
/**
* reparent_window() gets called when a new window was opened and becomes a
* child of the root window, or it gets called by us when we manage the
* already existing windows at startup.
*
* Essentially, this is the point where we take over control.
*
*/
void reparent_window(xcb_connection_t *conn, xcb_window_t child,
xcb_visualid_t visual, xcb_window_t root, uint8_t depth,
int16_t x, int16_t y, uint16_t width, uint16_t height,
uint32_t border_width);
#endif