i3/include/window.h

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/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
*
* window.c: Updates window attributes (X11 hints/properties).
*
*/
#ifndef I3_WINDOW_H
#define I3_WINDOW_H
/**
* Updates the WM_CLASS (consisting of the class and instance) for the
* given window.
*
*/
void window_update_class(i3Window *win, xcb_get_property_reply_t *prop, bool before_mgmt);
/**
* Updates the name by using _NET_WM_NAME (encoded in UTF-8) for the given
* window. Further updates using window_update_name_legacy will be ignored.
*
*/
void window_update_name(i3Window *win, xcb_get_property_reply_t *prop, bool before_mgmt);
/**
* Updates the name by using WM_NAME (encoded in COMPOUND_TEXT). We do not
* touch what the client sends us but pass it to xcb_image_text_8. To get
* proper unicode rendering, the application has to use _NET_WM_NAME (see
* window_update_name()).
*
*/
void window_update_name_legacy(i3Window *win, xcb_get_property_reply_t *prop, bool before_mgmt);
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/**
* Updates the CLIENT_LEADER (logical parent window).
*
*/
void window_update_leader(i3Window *win, xcb_get_property_reply_t *prop);
/**
* Updates the TRANSIENT_FOR (logical parent window).
*
*/
void window_update_transient_for(i3Window *win, xcb_get_property_reply_t *prop);
/**
* Updates the _NET_WM_STRUT_PARTIAL (reserved pixels at the screen edges)
*
*/
void window_update_strut_partial(i3Window *win, xcb_get_property_reply_t *prop);
/**
* Updates the WM_WINDOW_ROLE
*
*/
void window_update_role(i3Window *win, xcb_get_property_reply_t *prop, bool before_mgmt);
/**
* Updates the WM_HINTS (we only care about the input focus handling part).
*
*/
void window_update_hints(i3Window *win, xcb_get_property_reply_t *prop, bool *urgency_hint);
#endif