63 lines
1.4 KiB
C
63 lines
1.4 KiB
C
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/*
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* vim:ts=8:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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*
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* © 2009-2010 Michael Stapelberg and contributors
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*
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* See file LICENSE for license information.
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*
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*/
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#include "data.h"
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#include <xcb/randr.h>
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#ifndef _RANDR_H
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#define _RANDR_H
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TAILQ_HEAD(outputs_head, xoutput);
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extern struct outputs_head outputs;
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/**
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* Returns true if both screen objects describe the same screen (checks their
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* size and position).
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*
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*/
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bool screens_are_equal(Output *screen1, Output *screen2);
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/**
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* We have just established a connection to the X server and need the initial
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* XRandR information to setup workspaces for each screen.
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*
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*/
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void initialize_randr(xcb_connection_t *conn, int *event_base);
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/**
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* (Re-)queries the outputs via RandR and stores them in the list of outputs.
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*
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*/
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void randr_query_screens(xcb_connection_t *conn);
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/**
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* Returns the first output which is active.
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*
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*/
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Output *get_first_output();
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/**
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* Looks in virtual_screens for the i3Screen which contains coordinates x, y
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*
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*/
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Output *get_screen_containing(int x, int y);
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/**
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* Gets the screen which is the last one in the given direction, for example
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* the screen on the most bottom when direction == D_DOWN, the screen most
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* right when direction == D_RIGHT and so on.
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*
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* This function always returns a screen.
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*
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*/
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Output *get_screen_most(direction_t direction, Output *current);
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#endif
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