i3/testcases/t/505-scratchpad-resolution.t

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#!perl
# vim:ts=4:sw=4:expandtab
#
# Verifies that scratchpad windows dont move due to floating point caulcation
# errors when repeatedly hiding/showing, no matter what display resolution.
#
use i3test i3_autostart => 0;
my $config = <<EOT;
# i3 config file (v4)
font -misc-fixed-medium-r-normal--13-120-75-75-C-70-iso10646-1
fake-outputs 683x768+0+0,1024x768+683+0
EOT
my $pid = launch_with_config($config);
my $i3 = i3(get_socket_path());
$x->root->warp_pointer(0, 0);
sync_with_i3;
sub verify_scratchpad_doesnt_move {
my ($ws) = @_;
is_num_children($ws, 0, 'no nodes on this ws');
my $window = open_window;
is_num_children($ws, 1, 'one node on this ws');
cmd 'move scratchpad';
is_num_children($ws, 0, 'no nodes on this ws');
my $last_x = -1;
for (1 .. 20) {
cmd 'scratchpad show';
is(scalar @{get_ws($ws)->{floating_nodes}}, 1, 'one floating node on this ws');
# Verify that the coordinates are within bounds.
my $content = get_ws($ws);
my $srect = $content->{floating_nodes}->[0]->{rect};
if ($last_x > -1) {
is($srect->{x}, $last_x, 'scratchpad window did not move');
}
$last_x = $srect->{x};
cmd 'scratchpad show';
}
# We need to kill the scratchpad window, otherwise scratchpad show in
# subsequent calls of verify_scratchpad_doesnt_move will cycle between all
# the windows.
cmd 'scratchpad show';
cmd 'kill';
}
################################################################################
# test it on the left output first (1366x768)
################################################################################
my $second = fresh_workspace(output => 0);
verify_scratchpad_doesnt_move($second);
################################################################################
# now on the right output (1024x768)
################################################################################
$x->root->warp_pointer(683 + 10, 0);
sync_with_i3;
my $third = fresh_workspace(output => 1);
verify_scratchpad_doesnt_move($third);
exit_gracefully($pid);
done_testing;