2014-01-27 22:45:01 -05:00
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/*
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009-2014 Michael Stapelberg and contributors (see also: LICENSE)
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*
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* bindings.c: Functions for configuring, finding and, running bindings.
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*/
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#include "all.h"
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/*
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* The name of the default mode.
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*
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*/
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const char *DEFAULT_BINDING_MODE = "default";
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/*
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* Returns the mode specified by `name` or creates a new mode and adds it to
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* the list of modes.
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*
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*/
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static struct Mode *mode_from_name(const char *name) {
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struct Mode *mode;
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/* Try to find the mode in the list of modes and return it */
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SLIST_FOREACH(mode, &modes, modes) {
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if (strcmp(mode->name, name) == 0)
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return mode;
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}
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/* If the mode was not found, create a new one */
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mode = scalloc(sizeof(struct Mode));
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mode->name = sstrdup(name);
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mode->bindings = scalloc(sizeof(struct bindings_head));
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TAILQ_INIT(mode->bindings);
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SLIST_INSERT_HEAD(&modes, mode, modes);
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return mode;
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}
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/*
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* Adds a binding from config parameters given as strings and returns a
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* pointer to the binding structure. Returns NULL if the input code could not
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* be parsed.
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*
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*/
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Binding *configure_binding(const char *bindtype, const char *modifiers, const char *input_code,
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const char *release, const char *command, const char *modename) {
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Binding *new_binding = scalloc(sizeof(Binding));
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DLOG("bindtype %s, modifiers %s, input code %s, release %s\n", bindtype, modifiers, input_code, release);
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new_binding->release = (release != NULL ? B_UPON_KEYRELEASE : B_UPON_KEYPRESS);
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if (strcmp(bindtype, "bindsym") == 0) {
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new_binding->symbol = sstrdup(input_code);
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} else {
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// TODO: strtol with proper error handling
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new_binding->keycode = atoi(input_code);
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if (new_binding->keycode == 0) {
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ELOG("Could not parse \"%s\" as an input code, ignoring this binding.\n", input_code);
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FREE(new_binding);
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return NULL;
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}
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}
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new_binding->mods = modifiers_from_str(modifiers);
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new_binding->command = sstrdup(command);
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new_binding->input_type = B_KEYBOARD;
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struct Mode *mode = mode_from_name(modename);
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TAILQ_INSERT_TAIL(mode->bindings, new_binding, bindings);
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return new_binding;
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}
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2014-02-14 18:38:01 -05:00
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static void grab_keycode_for_binding(xcb_connection_t *conn, Binding *bind, uint32_t keycode) {
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if (bind->input_type != B_KEYBOARD)
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return;
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DLOG("Grabbing %d with modifiers %d (with mod_mask_lock %d)\n", keycode, bind->mods, bind->mods | XCB_MOD_MASK_LOCK);
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/* Grab the key in all combinations */
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#define GRAB_KEY(modifier) \
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do { \
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xcb_grab_key(conn, 0, root, modifier, keycode, \
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XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC); \
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} while (0)
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int mods = bind->mods;
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if ((bind->mods & BIND_MODE_SWITCH) != 0) {
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mods &= ~BIND_MODE_SWITCH;
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if (mods == 0)
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mods = XCB_MOD_MASK_ANY;
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}
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GRAB_KEY(mods);
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GRAB_KEY(mods | xcb_numlock_mask);
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GRAB_KEY(mods | XCB_MOD_MASK_LOCK);
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GRAB_KEY(mods | xcb_numlock_mask | XCB_MOD_MASK_LOCK);
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}
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/*
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* Grab the bound keys (tell X to send us keypress events for those keycodes)
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*
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*/
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void grab_all_keys(xcb_connection_t *conn, bool bind_mode_switch) {
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Binding *bind;
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TAILQ_FOREACH(bind, bindings, bindings) {
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if (bind->input_type != B_KEYBOARD ||
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(bind_mode_switch && (bind->mods & BIND_MODE_SWITCH) == 0) ||
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(!bind_mode_switch && (bind->mods & BIND_MODE_SWITCH) != 0))
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continue;
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/* The easy case: the user specified a keycode directly. */
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if (bind->keycode > 0) {
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grab_keycode_for_binding(conn, bind, bind->keycode);
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continue;
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}
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xcb_keycode_t *walk = bind->translated_to;
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for (uint32_t i = 0; i < bind->number_keycodes; i++)
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grab_keycode_for_binding(conn, bind, *walk++);
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}
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}
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