i3/include/match.h

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#ifndef _MATCH_H
#define _MATCH_H
/**
* Check if a match is empty. This is necessary while parsing commands to see
* whether the user specified a match at all.
*
*/
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bool match_is_empty(Match *match);
/**
* Check if a match data structure matches the given window.
*
*/
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bool match_matches_window(Match *match, i3Window *window);
#endif