i3/testcases/t/005-floating.t

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#!perl
# vim:ts=4:sw=4:expandtab
#
# Please read the following documents before working on tests:
# • http://build.i3wm.org/docs/testsuite.html
# (or docs/testsuite)
#
# • http://build.i3wm.org/docs/lib-i3test.html
# (alternatively: perldoc ./testcases/lib/i3test.pm)
#
# • http://build.i3wm.org/docs/ipc.html
# (or docs/ipc)
#
# • http://onyxneon.com/books/modern_perl/modern_perl_a4.pdf
# (unless you are already familiar with Perl)
use i3test;
# Create a floating window which is smaller than the minimum enforced size of i3
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my $window = open_floating_window;
isa_ok($window, 'X11::XCB::Window');
my ($absolute, $top) = $window->rect;
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ok($window->mapped, 'Window is mapped');
cmp_ok($absolute->{width}, '>=', 75, 'i3 raised the width to 75');
cmp_ok($absolute->{height}, '>=', 50, 'i3 raised the height to 50');
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ok($absolute->{x} != 0 && $absolute->{y} != 0, 'i3 did not map it to (0x0)');
$window->unmap;
$window = open_floating_window(rect => [ 20, 20, 80, 90 ]);
isa_ok($window, 'X11::XCB::Window');
($absolute, $top) = $window->rect;
cmp_ok($absolute->{width}, '==', 80, "i3 let the width at 80");
cmp_ok($absolute->{height}, '==', 90, "i3 let the height at 90");
cmp_ok($top->{x}, '==', 20, 'i3 mapped it to x=20');
cmp_ok($top->{y}, '==', 20, 'i3 mapped it to y=20');
$window->unmap;
#####################################################################
# check that a tiling window which is then made floating still has
# at least the size of its initial geometry
#####################################################################
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$window = open_window(rect => [ 1, 1, 80, 90 ]);
isa_ok($window, 'X11::XCB::Window');
cmd 'floating enable';
sync_with_i3;
($absolute, $top) = $window->rect;
cmp_ok($absolute->{width}, '==', 80, "i3 let the width at 80");
cmp_ok($absolute->{height}, '==', 90, "i3 let the height at 90");
$window->unmap;
done_testing;