i3/include/scratchpad.h

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/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009 Michael Stapelberg and contributors (see also: LICENSE)
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*
* scratchpad.c: Scratchpad functions (TODO: more description)
*
*/
#pragma once
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/**
* Moves the specified window to the __i3_scratch workspace, making it floating
* and setting the appropriate scratchpad_state.
*
* Gets called upon the command 'move scratchpad'.
*
*/
void scratchpad_move(Con *con);
/**
* Either shows the top-most scratchpad window (con == NULL) or shows the
* specified con (if it is scratchpad window).
*
* When called with con == NULL and the currently focused window is a
* scratchpad window, this serves as a shortcut to hide it again (so the user
* can press the same key to quickly look something up).
*
*/
void scratchpad_show(Con *con);
/**
* When starting i3 initially (and after each change to the connected outputs),
* this function fixes the resolution of the __i3 pseudo-output. When that
* resolution is not set to a function which shares a common divisor with every
* active outputs resolution, floating point calculation errors will lead to
* the scratchpad window moving when shown repeatedly.
*
*/
void scratchpad_fix_resolution(void);